Shadows of Doubt

Shadows of Doubt

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whitakeg Aug 6, 2024 @ 9:56am
City Editor: What can be made better?
So the city editor is a bit clunky at the moment. Here a some things that are needed to make it better.
Choose Road and Street Areas:
So I have to generate loads of cities on city editor just to get the type of layout that looks good for me. It would be great if you could choose which areas can be a road layout of not this would save time and help a lot.

Street Names:
Still not working. I changed every street name in my city and not one worked. I tried it before using the same map and doing one or two works but not the whole thing. Might be cause of changing houses. Not to do with changing seeds. Just annoying cause the experimental branch said this had been fixed when it had only been partially fixed.

Docks:
Similar to the street/road point, being allowed to place docks and not have it randomly generated would be great.

District Names:
Love for district names to be chosen, I had a city and the district was called Grievous Cockroach. Why? Why? What happened to the cockroach? But yeah it doesn't really sound good and it would be great to be able to change it. Mods have managed to do it.

In Conclusion:
These changes would go a long way especially for role-playing city building players. Thanks. Any more ideas?
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Showing 1-4 of 4 comments
Zack Wester Aug 6, 2024 @ 11:39am 
two things I would like to see (not sure if posible).
1: water edge buildings.
think stuff like Bridges (note player can´t walk further then a few meters before been stoped) ether because its destroyed/damage or invisible wall.
then I would like to see stuff like (some kind of dock for boats maybe).
or at least a Fisherman Wharf or something just to not make the map edge be so dull and in many case competly dead. Warehouse and so on.

also one more thing I would like to see.
Canals whit crossing points that would split the map just to give some more visual navigation aid. like the west side or the east side
Last edited by Zack Wester; Aug 6, 2024 @ 11:41am
whitakeg Aug 6, 2024 @ 11:52am 
Originally posted by Zack Wester:
two things I would like to see (not sure if posible).
1: water edge buildings.
think stuff like Bridges (note player can´t walk further then a few meters before been stoped) ether because its destroyed/damage or invisible wall.
then I would like to see stuff like (some kind of dock for boats maybe).
or at least a Fisherman Wharf or something just to not make the map edge be so dull and in many case competly dead. Warehouse and so on.

also one more thing I would like to see.
Canals whit crossing points that would split the map just to give some more visual navigation aid. like the west side or the east side

yeah, also making cities less blocklike. So there could be a spike or a break in the city layout. or the middle opens up to the sea.
Zack Wester Aug 7, 2024 @ 3:32pm 
Another but this is probebly for later.
Right now the City is caped at 4x5 slots.
and I guess later the game will support bigger maps but there would be a limit on the amount of tall buildings(types or more correct dont generate 10 18 stores skyscrapers).
(I love the parks and Town-house(pure residential ones).
but the problem is that if I put down a lot of Town-houses then there is not enouth space for the game to generate shops and stores and what not.
dave.h Sep 21, 2024 @ 1:01am 
First of all they should make sure that there are always sync clinics and pawn shops generated on the map. right now this is the first thing I have to check when starting an new map. If there aren't any (and this happens often), the gameplay is screwed and I have to start all over again.
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Date Posted: Aug 6, 2024 @ 9:56am
Posts: 4