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For the others, the pay scales based on how much information you get and the type of job. Higher paying jobs give you less to go on, personally I dump any that gives data that's neither very actionable or specific (e.g. a very common description like long black hair, average build, no facial hair) but sometimes I'll keep one around if it's something that might be unique enough to pan out later (one time I kept a job looking for someone with long green hair along with some medical notes, green is uncommon enough that I could realistically look into anyone who matched that physical so it wasn't useless). Still if you want more reliably usable information pick jobs that don't pay so much.
Side jobs do get added to the boards over time, though evidence for things like stolen items cases or infidelity is generated at game start so once a few days have passed there won't be any prints to go off. That's only a problem for the stolen items, infidelity relies more on written evidence anyway which will hang around forever.
I think I was having a run of bad luck with the jobs, as I've now picked up several in a row that had more info and I was able to solve them.
I've also figured out that the databases are a bit glitchy. Sometimes when you type in a name or initial nothing at all comes up, but if you exit the database and go back in, they appear.