Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Like I couldn't even solve the tutorial case.
I got my first murder case in sandbox and about all I could work out was that the victim was probably killed by the hammer that was laying on the floor right next to her. I mean, probably. Good enough for me. I put it on that resolution form and sent it in after I gave up. They didn't pay me for that though.
I mean, I'm exaggerating. I know she was killed by a guy that was stalking her, I went through her computer and her safe and all that stuff, I think I got the guys fingerprints, but I had no way of talking to her partner about it since the apartment was a crime scene so she'd never go there. And there was no means of tracking the guy, since I know where she had seen him but I guess cameras have a time limit and I'm too smooth brained to figure out how that works really. I saw in her e-mails that she had reprimanded a subordinate employee so I went to that employee's place and knocked her senseless and took her prints and well, it wasn't her.
Even the lost and found cases at the hotel. Like the easiest possible one... find a screwdriver on floor 2 of that hotel. How hard could that possibly be, right? I couldn't possibly get an easier task than that. But I looked around floor 2 and couldn't even find the screwdriver.
So I definitely don't think it should be harder.
But the atmosphere and depth and fun I have playing it as a thief simulator are enough to make me not regret buying it, and it's keeping me around enough to where I might figure out the stuff I haven't figured out yet.
I don't use most of the equipment. I've never failed to solve a murder case, and the only tool my guy carries is the fingerprint gun. You just have to find evidence that the murderer left behind. If you have everyone's fingerprints cataloged you can solve some of the cases instantaneously. The first case was definitely the longest because it took me awhile to figure out everything I needed to do. I don't remember how I solved that one, but I think checking emails and looking at the surveillance cameras helped on that one.
cases are just as difficult on easy as they are on hard- its just a case by case thing
Just check with a black light ON the pictures. Works 90% of the time for me lol
my system for solving a case within 3-5 in-game hours (or about 15-30 minutes) is this:
1. Search appt of victim - usually find the killers prints on at-least one thing, crumpled paper, or a buisness card, maybe a knife or lipstick.
2. Check security cams for suspects near apt between time of death, pin suspects to board.
3. Ask people outside if they've seen said person(s)
4. Go to that location and ask people in that building, you will almost always eventually find a neighbour or co-worker
5. Go to city hall and use the enforcer division login to access gov database. (use codebreaker if you cant find the code)
6. Search names, print the file, get fingerprints and address
7. Match the fingerprints and solve the case.
i follow this for pretty much every single case and then sleep in my apt for a full day or 3 until the next case.
if i cant get something from cameras then you gotta ask around about activity. but that rarely happens to me.
I do that too, but that has only solved one murder for me so far. I've scanned every employee in the town.
Yeah now that I've figured out how to take care of security systems I can crush a murder case.
But it took me 9 hours or so to get to the point where I can do this (I did spend a ton of time just messing around though), so I wouldn't necessarily say that mechanic should be made harder. Plus most players aren't going to sit at city hall collecting fingerprints for an hour.
I don't think adding sleep would help or messing around with health conditions would either. After all, NPC's can shoot at you and you can't use guns and you're in a town where apartment buildings are guarded by sentry turrets so you don't want the injury/death penalties to be TOO high.
What I would do is fix/improve the side cases, have more things for sale, and space the murders further apart. Maybe even have relationships (not true relationships as such, just 'friendships' with citizens that unlock a couple of different dialogues and possibly they're able to help you with cases and gathering information. Plus when you get enough social credit score, you actually have a person you would like to leave your stuff to because you've got a 'history' with them.
So add this, and you've got this fun murder solving process which might get a bit easy, but doesn't become boring in any way because a lot of the game is now about these diverse side cases and interacting with this in-depth town more.
I think AlterEgo's ideas are really good. What we really need is just more game here, especially the things that flesh the world out to be more engaging.
If you want harder cases, that could be done. Perhaps the dev could simply make some murderers wear gloves and thus leave no prints. Maybe even wear a mask? Possibly a really smart serial killer that knows how to hide almost all evidence?
Im not trying to come across as rude, I just dont think its an issue with the game that 1 player decided to spend.....god knows how long typing out every combination of letters to cheaply attain a whole cities worth of fingerprint info.
You made that mess yourself. Dont ask the devs to fix that for you haha
It may be true what you are saying, as a game being a game. But when I play any game like this, I think, what would I do if I were locked in this world and could only get out by solving cases? If I had the entire cities fingerprints at my disposal on a computer I can access, I'm going to use that resource. I'm trying to solve crimes before a second murder occurs. I was able to solve crimes instantly.
The only thing I probably wouldn't do in real life is punch people in the face to get into their apartments (unless I know they're the guilty one). But part of that is frustration with the limited dialogue options/question options.
You're like someone who looks up every glitch and exploit in an old game and get mad when you use them. "WOW I CAN SKIP THE WHOLE Game of Ocarina of Time by using WRONG WARP!! WOW DEVS FIX YOUR GAEM!!"
I think you might have me confused with other sorts of people. I'm no the kind of person that seeks nerfs or cheat codes. There was just a computer in the game. It was there, and it has everyone's fingerprints. I was just suggesting improvements to the game. I'm not even complaining about the game. I like the game. I'm still playing it. I'm just suggesting that it should be more difficult or that easy solutions be less easy. That is all. You seem to be working yourself up needlessly over someone else's personal suggestions.
Anyway, here's a small discussion talking about almost the same method almost a year ago.
https://steamcommunity.com/app/986130/discussions/0/5756210821483195223/
Edit - also see barely anything has changed in the game since then...:(.