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I personally after checking out newly generated map without taking any jobs, but just looking around, restart the game to play on it with the "Dead of the Night" scenario, so it gives me some feeling of progression and some background story (i.e. from losing an apartment, getting the "basement" to have a place to sleep, putting there some essential furniture, and then earning money to get some bigger apartment somewhere above the ground, but not necessarily on top floors).
That, and I read a long time ago that killers can eventually leave the city for too long so that's why I was starting over, but now I'm also finding out that that may no longer be the case, and there can only be one serial murder at a time, so waiting for a second murder to happen can help. This did happen in my game in the starter city, but I didn't know this at the time.
I wouldn't call it however the start city tutorial (unless you select the pre-generated city and select to guide you through tutorial while starting new game), as while the case and its story is generally the same, different people and locations are used for it on different maps.
Other than that, you can always just by a new apartment and sink as much money in those new buildings as you want (currently, money doesn't really matter that much anyway).
As for the Tutorial, every seed you're starting with it will turn into a normal sandbox mode, once you've reached the basement apartment, so there's no need to start over after it, unless you want to create a completely new city.