Shadows of Doubt

Shadows of Doubt

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tonechild Oct 4, 2023 @ 8:53pm
How are you supposed to find someone when all you know is blood type and age?
Title. All I know is they are 36 years old and O+, how do you find someone with this amount of info???
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Showing 1-11 of 11 comments
Illusia Oct 4, 2023 @ 10:12pm 
Sounds like a pretty unsolvable case, you can hope eventually to get a hit by just leaving it idle, I've noticed eventually if you keep getting info you'll eventually get a name by happenstance.
Isabelle Oct 5, 2023 @ 12:14am 
Originally posted by tonechild:
Title. All I know is they are 36 years old and O+, how do you find someone with this amount of info???
some side missions are nigh impossible like that. Just drop the case and get another, there's no penalty for it.
Lana_Ray Oct 5, 2023 @ 3:48am 
Hold onto the case and when you're doing your usual day to day things check the big wardrobes in apartments or cabinets for files. They contain birth certificates which have age and blood type.

If you really want a starting point check the employment boards in diners and restaurants. If the board isn't in the front say you're the health inspector. If there is no board at all, check the computer. The name of the person logged in and check their v mail for a few names that also work there. Take note of everyone who is 36.

Following that hit corpos next, housing associations, enforcer divisions etc.

At the end of this you'll have a bunch of people to check. If they are homeless or unemployed you have a big problem but that's all you can do currently.

I cracked a case where I had build, hair and they liked baseball. It took a while but eventually found them.

Realistically if you walked up to someone and said "someone was acting sus age 36 and blood type O+" they would tell you themselves they can't do anything with that.
Cpl. Spellguru Oct 5, 2023 @ 4:03am 
I'm not sure it's still the case, but several times when I've had those cases I've randomly had it change the unknown person to the target by itself because I stumbled upon all the relevant information during searches elsewhere, such as raiding employee files, the file boxes in apartments, and security rooms in apartment buildings.

You are a sponge for information. Roam. Consume it all. You don't need an investigation or side-job to break into places and plundering all their files. Armed security turrets are just the plastic wrapper you need to get through on your information candy.

Or maybe they patched it so it doesn't automatically do that anymore, in which case I say "boo. :rcry:"
Isabelle Oct 5, 2023 @ 4:47am 
Originally posted by Cpl. Spellguru:
I'm not sure it's still the case, but several times when I've had those cases I've randomly had it change the unknown person to the target by itself because I stumbled upon all the relevant information during searches elsewhere, such as raiding employee files, the file boxes in apartments, and security rooms in apartment buildings.

You are a sponge for information. Roam. Consume it all. You don't need an investigation or side-job to break into places and plundering all their files. Armed security turrets are just the plastic wrapper you need to get through on your information candy.

Or maybe they patched it so it doesn't automatically do that anymore, in which case I say "boo. :rcry:"
I really do not think this is something you should do. The game auto-solving cases for you because your detective remembers every piece of info about everyone in the city is not gameplay.
Illusia Oct 5, 2023 @ 11:51am 
Originally posted by Isabelle:
Originally posted by Cpl. Spellguru:
I'm not sure it's still the case, but several times when I've had those cases I've randomly had it change the unknown person to the target by itself because I stumbled upon all the relevant information during searches elsewhere, such as raiding employee files, the file boxes in apartments, and security rooms in apartment buildings.

You are a sponge for information. Roam. Consume it all. You don't need an investigation or side-job to break into places and plundering all their files. Armed security turrets are just the plastic wrapper you need to get through on your information candy.

Or maybe they patched it so it doesn't automatically do that anymore, in which case I say "boo. :rcry:"
I really do not think this is something you should do. The game auto-solving cases for you because your detective remembers every piece of info about everyone in the city is not gameplay.

I think its pretty obviously intentional and by that merit, shouldn't be taken out. If you find it unfun, don't play like that, but if you want to be able to solve cases eventually (you're playing a detective game... I'd hope you'd have the drive to solve the case, even if its a bit arcadey...) then play it with the mechanics of the case board in mind.
Shurenai Oct 5, 2023 @ 12:08pm 
Double check that that's all you know, for one. Unless it's changed, once you open the briefcase/make the call and begin the job in earnest, the job listing on your board updates with additional information that can help narrow things down- But this extra bit of info seems to go un-noticed by a lot of people due to having already read the job listing and knowing what they're supposed to do, so they dont go check again.

I learned this by accident myself, even. I had a case where the only info I had was what building they worked in(the largest in my city), long brown hair, and shoe size 13. That's it. Was racking my brain for hours and following people home/from work with no success. Then I mis-clicked on the job listing and discovered the job listing had updated at some point without informing me- And had the person's whole name right there where it hadn't been before. Later testing is how I discovered it updates when you've made the call/opened the briefcase and got the target's info.
Isabelle Oct 6, 2023 @ 12:54am 
Originally posted by Istyrn:
Originally posted by Isabelle:
I really do not think this is something you should do. The game auto-solving cases for you because your detective remembers every piece of info about everyone in the city is not gameplay.

I think its pretty obviously intentional and by that merit, shouldn't be taken out. If you find it unfun, don't play like that, but if you want to be able to solve cases eventually (you're playing a detective game... I'd hope you'd have the drive to solve the case, even if its a bit arcadey...) then play it with the mechanics of the case board in mind.
Clicking on a job posting only for it to be auto-solved is not gameplay, period.

I have 100 hours in this game, all of it spent on fresh save files to minimize the info I have. Trust me, I don't "play like that", and as a consequence of my player's infinite memory, I literally cannot scan most information without it ruining my save file and fun. This gets in the way of my enjoyment of the game.
Illusia Oct 6, 2023 @ 9:04am 
Originally posted by Isabelle:
Originally posted by Istyrn:

I think its pretty obviously intentional and by that merit, shouldn't be taken out. If you find it unfun, don't play like that, but if you want to be able to solve cases eventually (you're playing a detective game... I'd hope you'd have the drive to solve the case, even if its a bit arcadey...) then play it with the mechanics of the case board in mind.
Clicking on a job posting only for it to be auto-solved is not gameplay, period.

I have 100 hours in this game, all of it spent on fresh save files to minimize the info I have. Trust me, I don't "play like that", and as a consequence of my player's infinite memory, I literally cannot scan most information without it ruining my save file and fun. This gets in the way of my enjoyment of the game.

Sounds like small city problems to be honest. I've not had instant solve for cases upon taking the case ever, personally. You have to do some sleuthing around. But also personally, I don't go anywhere I'm not intending to case out and gain information from. If I can't determine myself that 'this location might be important to my current case' then I don't go there unless I already went there and couldn't grab loot I wanted. The only place exempt from this is street side shops and restraunts, those i'll explore because to be honest I rarely ever have a situation where my information already overlaps.
Isabelle Oct 6, 2023 @ 9:26am 
Originally posted by Istyrn:
Originally posted by Isabelle:
Clicking on a job posting only for it to be auto-solved is not gameplay, period.

I have 100 hours in this game, all of it spent on fresh save files to minimize the info I have. Trust me, I don't "play like that", and as a consequence of my player's infinite memory, I literally cannot scan most information without it ruining my save file and fun. This gets in the way of my enjoyment of the game.

Sounds like small city problems to be honest. I've not had instant solve for cases upon taking the case ever, personally. You have to do some sleuthing around. But also personally, I don't go anywhere I'm not intending to case out and gain information from. If I can't determine myself that 'this location might be important to my current case' then I don't go there unless I already went there and couldn't grab loot I wanted. The only place exempt from this is street side shops and restraunts, those i'll explore because to be honest I rarely ever have a situation where my information already overlaps.
It happens more often when you play on a save file for longer regardless of city size. Even the largest city size only has about 800ish residents at MOST, and when a large portion of those people work in clusters (where their information is easy to accidentally skiff) you end up gathering large amounts of pointless data on unrelated people regardless of what you do.

I don't want my character remembering things that I don't personally remember, period. I want it to be HARDER to do the detective work, without a magical memory that somehow perfectly connects every minute aspect of every human being i have ever looked at for the rest of time.

Edit: also this is not "small city" problems, I exclusively play on very large.
Last edited by Isabelle; Oct 6, 2023 @ 9:27am
peterk Oct 6, 2023 @ 11:18am 
Right now most side quests are much harder than the murders which is a problem with the game. It should be the other way around. I found the side quests to be pretty unsatisfying when I played last and only spent maybe 10% of my time on them. Luckily I had murders happening every day, so I could stay busy with those cases and only had to do sides while waiting for the next murder.

Those cases with ridiculous criteria that solve themselves should probably be filtered out by the game. Generate criteria until there's 1-2 people that can match. There should always be logical info given to narrow things down. Age and blood is not a reasonable set of data.
Last edited by peterk; Oct 6, 2023 @ 6:20pm
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Date Posted: Oct 4, 2023 @ 8:53pm
Posts: 11