Shadows of Doubt

Shadows of Doubt

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Is it possible to catch the murderer at the site?
If you theoretically knew where the murderer was, then went straight to him would it be possible catch them at the murder site or perhaps even see how they kill the person?

I feel like a lot of things in this game are scripted based on character events, so it would be awesome if it's true.
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Showing 1-15 of 18 comments
Isabelle Oct 4, 2023 @ 3:02am 
Originally posted by konstantynopolitaneczka:
If you theoretically knew where the murderer was, then went straight to him would it be possible catch them at the murder site or perhaps even see how they kill the person?

I feel like a lot of things in this game are scripted based on character events, so it would be awesome if it's true.
Yes, you can catch the murderer before they kill the victim, but player-arrested NPCs don't stay handcuffed and the murderer will eventually just get out of the handcuffs and attempt to kill their assigned victim again.
Lana_Ray Oct 4, 2023 @ 3:19am 
Yes. It can happen. I have watched someone knock on a door run in and shoot someone. Fun fact, after the partner started freaking out and hit the alarm the security turrets shot me and I went to hospital. 🙃
DoremianCleff Oct 4, 2023 @ 3:54am 
If you go to a place of murder immidietly, there is a non-zero chance to catch the murder still at the crime scene or somewhere nearby. It all depends on a set of circumstances. If victim has a partner or neighbours just happend to come in as soon as they died, murder will be reported immidietly.

Tho you shouldn't blatantly assume who is a killer, because more often than not, people on a murder scene are enforcers and whoever reported it. I once found victim's spouse just sitting on a floor, waiting for enforcers to arrive, completelly broken by the event. And it didn't took much to prove they aren't the murderer. Tho the guy then got shot by enforcers, because while i was talking to him, they put up the tape and that made area completelly restricted for citizens, so it made him a threspasser. They bandaged him up and threw him out of his own apartment.
Last edited by DoremianCleff; Oct 4, 2023 @ 3:55am
Maya-Neko Oct 4, 2023 @ 4:10am 
The only scripted things are, that a killer gets choosen randomly and a victim, preferably from the killers social circle (depending on what type of murder case it is). Everything beyond that is very circumstantial and heavily depends on the position of the involved citizens.

However it can feel scripted to some degree, because most citizens daily schedule mostly revolves around switching between being home and being within their workplace, which heavily limits the possibilities of how most murders play out.
Isabelle Oct 4, 2023 @ 4:13am 
Originally posted by Maya-Neko:
The only scripted things are, that a killer gets choosen randomly and a victim, preferably from the killers social circle (depending on what type of murder case it is). Everything beyond that is very circumstantial and heavily depends on the position of the involved citizens.

However it can feel scripted to some degree, because most citizens daily schedule mostly revolves around switching between being home and being within their workplace, which heavily limits the possibilities of how most murders play out.
Not entirely true- NPCs go out to get food, talk to acquaintances, cook, and (maybe?) visit friends' homes. They have entire simulated days, nothing is "scripted" in that sense; whatever you as the player do to interrupt their schedule will have a demonstrable effect on how their day goes.
Negatron Oct 4, 2023 @ 6:10am 
I've reloaded saves and gone to the scene of the next murder to watch it in progress. The person unlocked the door somehow, ran in, two shots and left immediately.

Consider the fact that when you see a murder report pop up, it has already happened and a witness has called it in. In this case, the likelihood of the suspect still being at the scene is minimal to probably zero.

Anecdotally, I believe you can witness murder as it happens, but you won't still see the murderer on scene if you are answering a reported murder popup.
DoremianCleff Oct 4, 2023 @ 6:57am 
Originally posted by Negatron:
Anecdotally, I believe you can witness murder as it happens, but you won't still see the murderer on scene if you are answering a reported murder popup.

Watch RTgame play Shadows of Doubt. He started new sandbox city, haven't found the murderer first time around. Spent too much time doing wacky stuff and then ran as fast as he could on second murder scene and caught 4 people on a scene - a victim, an enforcer, the suspect and the partner of a victim. He even bribed the murderer for his name, which ultimately what caught him. Fun stuff.
ReissyBoi Oct 4, 2023 @ 7:41am 
My very first game playing the tutorial I was about to knock on the door to someone's apartment and watched the murderer come and pick the lock for me, go in and shoot that person. I know the tutorial is scripted but it was just amusing seeing it happen right in front of me
Last edited by ReissyBoi; Oct 4, 2023 @ 7:47am
Maya-Neko Oct 4, 2023 @ 8:57am 
Originally posted by Isabelle:
Not entirely true- NPCs go out to get food, talk to acquaintances, cook, and (maybe?) visit friends' homes. They have entire simulated days, nothing is "scripted" in that sense; whatever you as the player do to interrupt their schedule will have a demonstrable effect on how their day goes.

Yes, but you don't see all 300 people sitting at a dinner half the day, so many people are still at home or their workplace at work- and sleeptime and chances are high, that when someone is at one of these places for like 20 hours a day, that they're getting killed in one of these places. On top of that, bystanders attack anyone who do illegal actions in their vicinity, which also affects the killer, making it harder for them to kill someone in crowded areas like dinners or offices (and unless you're around coincidentally, you most likely don't notice it happen).
Last edited by Maya-Neko; Oct 4, 2023 @ 8:58am
Isabelle Oct 4, 2023 @ 9:47am 
Originally posted by Maya-Neko:
Originally posted by Isabelle:
Not entirely true- NPCs go out to get food, talk to acquaintances, cook, and (maybe?) visit friends' homes. They have entire simulated days, nothing is "scripted" in that sense; whatever you as the player do to interrupt their schedule will have a demonstrable effect on how their day goes.

Yes, but you don't see all 300 people sitting at a dinner half the day, so many people are still at home or their workplace at work- and sleeptime and chances are high, that when someone is at one of these places for like 20 hours a day, that they're getting killed in one of these places. On top of that, bystanders attack anyone who do illegal actions in their vicinity, which also affects the killer, making it harder for them to kill someone in crowded areas like dinners or offices (and unless you're around coincidentally, you most likely don't notice it happen).
I didn't say everyone goes out and does things at all times, it's like real life- people don't move in flocks. I'm not sure why you mentioned bystanders.
tonechild Oct 4, 2023 @ 9:52am 
Originally posted by Maya-Neko:
Originally posted by Isabelle:
Not entirely true- NPCs go out to get food, talk to acquaintances, cook, and (maybe?) visit friends' homes. They have entire simulated days, nothing is "scripted" in that sense; whatever you as the player do to interrupt their schedule will have a demonstrable effect on how their day goes.

Yes, but you don't see all 300 people sitting at a dinner half the day, so many people are still at home or their workplace at work- and sleeptime and chances are high, that when someone is at one of these places for like 20 hours a day, that they're getting killed in one of these places. On top of that, bystanders attack anyone who do illegal actions in their vicinity, which also affects the killer, making it harder for them to kill someone in crowded areas like dinners or offices (and unless you're around coincidentally, you most likely don't notice it happen).

Except bystanders dont care if youre attacked by an NPC. I took a picture of an NPC and they chased me with a knife. I ran to the cops thinking they would intervene but as soon as the NPC knifed me the cops did nothing. as soon as I fought back to defent myself the cops and all other NPC attacked me.

So in reality, I think NPCs dont care about other NPCS being aggressive, only about the player.
Isabelle Oct 4, 2023 @ 10:03am 
Originally posted by tonechild:
Originally posted by Maya-Neko:

Yes, but you don't see all 300 people sitting at a dinner half the day, so many people are still at home or their workplace at work- and sleeptime and chances are high, that when someone is at one of these places for like 20 hours a day, that they're getting killed in one of these places. On top of that, bystanders attack anyone who do illegal actions in their vicinity, which also affects the killer, making it harder for them to kill someone in crowded areas like dinners or offices (and unless you're around coincidentally, you most likely don't notice it happen).

Except bystanders dont care if youre attacked by an NPC. I took a picture of an NPC and they chased me with a knife. I ran to the cops thinking they would intervene but as soon as the NPC knifed me the cops did nothing. as soon as I fought back to defent myself the cops and all other NPC attacked me.

So in reality, I think NPCs dont care about other NPCS being aggressive, only about the player.
oh, yeah, the NPCs don't care about anybody doing crimes except the player. The one exception appears to be trespassing. Enforcers will shoot NPCs who are trespassing and security systems will target them if active.
DoremianCleff Oct 4, 2023 @ 10:58am 
Also, there is no such a thing as "Cop" or "Police". They are Enforcers. They enforce law, mainly with corporation in mind. They don't give a rat ass if you are getting mugged.
Last edited by DoremianCleff; Oct 4, 2023 @ 10:58am
tonechild Oct 4, 2023 @ 11:08am 
Originally posted by DoremianCleff:
Also, there is no such a thing as "Cop" or "Police". They are Enforcers. They enforce law, mainly with corporation in mind. They don't give a rat ass if you are getting mugged.
except if the player is doing the mugging, they care only about that.
Originally posted by DoremianCleff:
If you go to a place of murder immidietly, there is a non-zero chance to catch the murder still at the crime scene or somewhere nearby. It all depends on a set of circumstances. If victim has a partner or neighbours just happend to come in as soon as they died, murder will be reported immidietly.

Tho you shouldn't blatantly assume who is a killer, because more often than not, people on a murder scene are enforcers and whoever reported it. I once found victim's spouse just sitting on a floor, waiting for enforcers to arrive, completelly broken by the event. And it didn't took much to prove they aren't the murderer. Tho the guy then got shot by enforcers, because while i was talking to him, they put up the tape and that made area completelly restricted for citizens, so it made him a threspasser. They bandaged him up and threw him out of his own apartment.
I love little details like these that make the game more realistic. Like a true simulation.
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Date Posted: Oct 4, 2023 @ 2:51am
Posts: 18