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When I tried that, I didn't find a file box or address book though, only empty furniture. So there seems to be some variation - or I overlooked something, which is possible.
The random fingerprints are normal for unoccupied apartments. If you scan for fingerprints in any unoccupied apartment (or empty store room in a basement), you'll find lots of fingerprints from random strangers, all of them leaving just one print each.
My guess is that the game tries to determine the owner of the apartment, reads an undefined variable (since there is no owner), and gets a random value in return, which it then tries to interpret as a fingerprint ID.
i slowly turned around and thought about all the horror movies that go this way.
I answered the phone-
And there was nobody on the other end.
My character started talking to themselves, about how I "always do this".
Creeeeeeepy.
I was type A, im now type GO
My only question would be- How does the game keep track of fingerprints?
I doubt it labels them after letters (A, B, C) in the actual code. So, logically, if I can get fingerprints from myself, there's something in the game applying fingerprints of my own on the item.
By that token, the player would have a fingerprint ID that's unique and identifiable in the code, right? I assume it's the default 0000 or whatever- however the game tracks it.