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I'm probably missing/misunderstanding some key mechanic...
I did a couple of vandalism jobs where I just had to throw a couple of things around on the floor, and that step was considered "completed" pretty quickly. One was to cause 100cr of damage, the other 300cr, but both took roughly the same amount of work. I'm not clear on how "damage" is calculated...
I just had another vandalism job, though (for 100cr of damage), and that one took forever to complete. I pretty much threw everything I could find in the apartment to the ground, but it just kept refusing to register as complete.
What seemed to help, though, is when I threw some items into another room? The previous two jobs, I gathered everything in the kitchen (no particular reason; that's just where there was a bunch of stuff lying around), and I tried that again the third time, but it wasn't working.
When I threw a couple of things from the kitchen into the living room, though, that somehow did the trick... not sure why.
Unless maybe that's why throwing stuff into the living room finally did it...? The broken window counting for a lot.
In a previous attempt, I broke all the windows in the house, but that didn't help. When it finally worked out, I'd reloaded and only one window was broken.
Maybe you need to throw at least some stuff on the floor, but broken windows help a lot if you do?
Ah, okay, I've only had a "vandalize by throwing trash". Didn't know there was a version that specified windows.
And speaking of windows, it took me a while (only 10.5 hours lol) to figure out that you can raise the shades. This is particularly important because if the shades are down it's impossible to break the windows from the inside.
Happy smashing!
I had a job to vandalise a place for 1500cr. I smashed every window, threw paint buckets, food on beds, smashed the shower - everything I could do. Nothing registered.
Then I had a thought, which turned out to fix it. I opened the "Resolve" window and the 1st item is to select the address where the perp lives, so I did that. As soon as I had selected that first item, the 2nd item "cause 1500cr of damage" instantly ticked as complete too and I was able to finish the job.
I think the damage was recorded by the game, but not marked as complete until I entered the 1st task of selecting the address. I'm going to find another job and see if I can replicate that happening.
Update:
I took on another mission, which was theft - someone had stolen a prop gun. The job was to find out who, get it back and vandalise the home of the perp. Again, after wrecking the place, the game did not acknowledge it and this time even selecting who the perp was right away did not trigger it. However, when I handed in the case, the game did acknowledge that I had done enough damage, so it does seem like a bug where the game isn't telling you that you've done the damage while you are doing it.
if there is a shower break the shower glass