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That said I've found what was clearly the murder weapon before, even had a transaction record for it, and the game didn't want it.
basically all the weapons i have found:
1) near the body, like 90% of the time (razors, knives, etc), always on the floor, if it's here then it's never a static item in a drawer or something
2) on the killer, usually whatever weapon they have
3) if it's a gun it can be in the killers apartment
4) syringe, next to body, only ever got this right once so far because i thought the murder weapon would be 'poison' and not the syringe, it will never be the poison bottle >~<
Ok good to know, my last 2 murders were both stabbing wounds and I scoured for like an hour trying to find a knife or something out of place, with no luck, so i just used the closest sharp item in the room. Maybe it was a bug
I did yeah, had nothing but a wallet on him, but it was the correct guy.
Sringe are weapons (they have the gun icon in inventory). look for it if the victim has been poisoned.
If you find nothing, the weapon could be on the murdere himself. Or at his house.
He can alo rarelly try to dispose of it if he becomes suspicious. I had a case where a roommate let me enter, and the other guy inside (culprit) rushed to grab a suitcase I had to steal, then tryed to walk out of the appartment like nothing happened. I bet murderes can do it too.
To report a weapon correctly, you have to pin the weapon, pin and link the exact fingerprint you found on it (not a random murderer's fingerprint you found in the victim's room), then report the weapon.
albeit my memory sucks
Ok maybe that could have been it, I only ever scanned for fingerprints with the scanner out on object and didn't try to actually pick them up. Ill give that a shot
Yes as the murder happen in real time and the victim don't just drop dead on the floor, this can happen. Especially with blunt/slash weapon, as the victims tends to run like headless chickens when they get hit the first time, and will probably get killed when cornered
I ran into a glitch where the weapon just disappeared from the perp's apartment, as a way around that I quicksave before going into the apartment, and then, if it's not there, and it's also not on the perp, I reload the quicksave. Every time I've done that, if the weapon wasn't visible beforehand and was on the perp or in the apartment it appeared after that point.