Shadows of Doubt

Shadows of Doubt

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Hi_Voltg3 Apr 28, 2023 @ 7:40am
Toggle Sprint.
Please, my detective's pinky needs it <3
Last edited by Hi_Voltg3; Apr 28, 2023 @ 7:41am
Originally posted by sean.campbell:
We do listen I swear :) Sometimes it just takes a little while. Thanks for sticking with us
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Showing 1-7 of 7 comments
Hi_Voltg3 Sep 25, 2023 @ 4:25am 
Maybe another try? Would still love the option.
Tshcktall Nov 7, 2023 @ 6:45am 
+1 toggle sprint
The author of this thread has indicated that this post answers the original topic.
sean.campbell  [developer] Dec 6, 2023 @ 8:16am 
We do listen I swear :) Sometimes it just takes a little while. Thanks for sticking with us
Hi_Voltg3 Dec 6, 2023 @ 10:00am 
Originally posted by sean.campbell:
We do listen I swear :) Sometimes it just takes a little while. Thanks for sticking with us
Thanks so much, can't wait to dig in later :)
Cooperal Dec 6, 2023 @ 11:27am 
While we are on the subject I would also like to feedback a suggestion for auto run; the ability to continuously move forward completely hands free with a single key tap. Cancel the effect by either trying to move forwards/backwards manually or by hitting auto run again.

Some call it an accessibility feature, some call it quality of life. For some it is what makes playing large games without fast travel not just bearable but actually quite cosy. It is the difference between being able to eat and drink without fully delaying your journey.

It sounds like it should be easy, letting go of W to do something higher priority like staying hydrated, but even that moment of hesitation can accidentally lead to extended periods of simply forgetting to do so. Or at least that can be the case for me, a guy who could probably use his mouse hand to do that stuff instead but it feels awkward because I am careful to never leave food/drink on the mouse side of my setup. And of course releasing my ability to mouse-steer through town is not ideal either.

As it stands currently the gameplay requires all hands on deck at almost all times, but it does not flow at a pace where it feels like it needs to be as such.
Roland Dec 7, 2023 @ 4:29am 
Originally posted by Cooperal:
While we are on the subject I would also like to feedback a suggestion for auto run; the ability to continuously move forward completely hands free with a single key tap. Cancel the effect by either trying to move forwards/backwards manually or by hitting auto run again.

Some call it an accessibility feature, some call it quality of life. For some it is what makes playing large games without fast travel not just bearable but actually quite cosy. It is the difference between being able to eat and drink without fully delaying your journey.

It sounds like it should be easy, letting go of W to do something higher priority like staying hydrated, but even that moment of hesitation can accidentally lead to extended periods of simply forgetting to do so. Or at least that can be the case for me, a guy who could probably use his mouse hand to do that stuff instead but it feels awkward because I am careful to never leave food/drink on the mouse side of my setup. And of course releasing my ability to mouse-steer through town is not ideal either.

As it stands currently the gameplay requires all hands on deck at almost all times, but it does not flow at a pace where it feels like it needs to be as such.
this, as well as toggle sprint when game's don't have it, are easy to setup on controller through Steam Input.
I just had to create a toggle sprint for a game a few weeks ago (that calls it's sprint key toggle sprint but isn't a toggle at all :zagmad:) and auto run would be as simple as a toggle W, and you could even have other controls be completely different while it's active by using an action layer.
If you're able to use a controller, Steam Input solves a lot of problems, and can straight up be a cheat in some games if you're clever enough.
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Date Posted: Apr 28, 2023 @ 7:40am
Posts: 7