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We are aware of optimisation issues and it is definitely something we are going to improve on during early access
Ray tracing is enabled in this game? Is that listed anywhere in the game and can it be disabled?
That means this game has way more real time light sources than most other games which is very demanding.
I could be way off here though.
This is the most plausible explanation I've seen so far. How easily fixable is this, I wonder.