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Αναφορά προβλήματος μετάφρασης
It's an investigatory game with some level of risks. It's mainly about finding information and piecing it all together. If game had "one" gun mechanic, people would be asking for another one. And then you end up with Payday 2, game that started as heist simulator and turned into arcade horde shooter.
It's not a first-person shooter. Work your way around combat, not with it.
I disagree, that mean's you think every game with guns just devolves into payday 2? No. It's just nice to not be arbitrarily restricted. Besides just shooting everything wouldn't somehow complete the game. You can't solve stuff by shooting everyone.
It's been confirmed by the dev guns wont be usable despite being in the game. Only npc's can use them.
By that same logic why sneak around when you can just bludgeon anyone that has a problem with you looking around? Or stab them?
Plus guns are noisy, you just go around shooting people and it'll cause an alert. I mean do you just go around shooting everyone in every other stealth game that has guns?
Just about everything has arbitrary limitations, that's how it be. If you give people ability to do a thing - people will do it, especially if it makes reaching the goal easier. Shoot the guy who saw you, shoot the cameras, shoot the suspect, shoot the shooter. And yes, a lot of people opt to use big loud weapons in stealth games, because combat is fun. Which is exactly why Payday 2 became what it is - people liked the action combat part more and developer choose to update the game in this direction.
There was a MMO - Ultima Online. It used to have a complex ecosystem mechanic, where animals would eat plants, hunt other animals and generally control population based on those parameters. But when game launched people would just kill everything on sight, even tho they would give little loot or xp - people just liked clicking on things. System was removed in favor of regular respawn mechanic.
But more importantly - how exactly game will benifit from having gunplay? So you can shoot gun, cause hardboiled? That makes about as much sense as "arbitrary limitations".
Even if you're correct why does that matter? This isn't a multiplayer game, the experience isn't detracted from those who opt to play it correctly because some might opt to shoot everything in sight.
You are definitely correct about one thing though. Combat is fun, so why limit that arbitrarily?
Still I don't see how having guns would mean people could just shoot everything without any consequences. Shoot the camera, people hear and the police come. Shoot the suspect, fail the investigation, shoot the shooter and well fair play right?
The game will benefit because
1. It makes more sense to have the ability to actually fight back against armed npc's
2. You're a detective and detectives generally use guns.
3. More player agency is always a good thing. Removing options does not enhance gameplay, it merely detracts from the options available in how to overcome obstacles
Hmmm I guess despite what I think the dev has made his mind up. Tbh I'll probably just not bother with this game and hope someone mods guns in in the future. Call me petty if you like but I love guns and just can't get past this issue. Still hope the game does well though, it looks very interesting otherwise.
Also don't you think you contradict yourself when you say "shoot suspect - you fail" but also "Shoot the shooter - fair play", when there are 2 likely situations you'd be shot at - it's either a suspect or an Enfoircer. Which means you either fail either way, because you shot a suspect, or you are now criminal, because Enforcers are an official police force in the city.
You are implying that every game that has a potential to be about guns, should be about guns, cause shoot is fun. When you holding a hammer - everything start to look like a nail.
And no, detectives don't "Generaly use guns". Primary role of a detective is investigation. Mainly through gathering intel, talking to suspects, crossreferencing information gathered by other departaments.
There are hundreds and hundreds of games about guns. And there are handful of proper investigatory games, especially ones that aren't story driven. Can't you just let other people eat their fill?
I disagree bro, you're taking a very strange view point on this. So you don't want guns because you want the game to have less players? You don't want it to attract people who like gunplay because they might ask for more guns? That doesn't make sense. People will always want their needs met even when its not likely to happen. Like I'm doing now by asking for usable guns in the first place but just like the devs don't have to listen to me they also wouldn't need to listen to people asking for different guns too.
I'm not implying every game that has the potential to have guns should focus solely on. I'm merely stating I think it would be more interesting if the player could use guns like the npc's can because theyre already there. Doesn't mean I want it to be a shooting gallery. I just think the limitation is misguided. Also don't you think its a little shallow to assume everyone with a hammer suddenly cannot resist the urge to bash everything in sight?
How does allowing players to use guns impact the investigatory nature of this game in the slightest? As I said earlier this isn't a multiplayer game so how one player plays has no affect on how you play. I'm sure there will be players who will play this game by hitting everyone in sight with a melee weapon and brute forcing their way through the game but that doesn't mean you have to right? Should the devs also remove melee weapons just in case someone decides theyd rather bash everyone than play the game properly?
So you don't think revolvers and handguns are quite well associated with the detective and noir genre then? That's just categorically wrong
How am I not "letting players eat their fill" I did say I still hope the games does well didn't I? I'm just stating my opinion that I believe the lack of usable firearms makes this game far less interesting. In my opinion it detracts from the game. Also this game is super unique, its not like there's tons of games like it out there but with guns so why shouldn't some people want that feature in the game. No one is telling anyone to boycott the game because of this but I have every right to voice my opinion on the subject.
And you are overestimating how an average person playing game. If you can solve all issues with a pull of a trigger, 90% of people would. And what is most important, they would have done it for different reasons - some just like to do it easy way, some would enjoy the process of it, some will do it to avoid wasting time and do other things that are more fun for them. Ok, there is now a gun. Why run? Why hide? Why plan ahead and block the door? Oh, so there is no penalty? Why there is a penalty for having fun? Sounds like a whole lot need to be added and accounted for to limit having fun, when you can just not do that at all and make people do the other mechanics. You are not just asking for "gun" you are asking developer to figure out how to make guns fun, balanced, not a pain in the ass to use, to not be a single click solution to everything and also make it so people have reason to use it in a first place, because so far you just said "If you use guns, you'll be in trouble", which you wouldn't be in, if you didn't had a gun at all.
Also "this game is unique" but "make it less unique" is a bit of a contradictiuon. Kinda like that whole thing when girl marry a man, make him change and then say "you are not the man i used to know" don't you think?
And yes. You are entitled to your opinion, as well as i am. My opinion is about as valid as yours, so that's means pretty much nothing. You got a solid answer "This isn't that kind of game". If anything development time should be focused on creating more interesting investigatory mechanics and scenarios, rather than figuring out how to shoehorn guns into it.
Dude, no
Its a bloody noir detective game, guns are already in it. They thematically belong in the game and so should be usable.
Any way we'll have to agree to disagree because we're not finding any common ground here and I don't have any more time to waste on this. My opinion hasn't changed. The game would be better with guns and thinking that 90% of players would just shoot their way through everything is not only shortsighted but also completely irrelevant since how others play the game has no effect on you.
Enjoy the game bro, I'll wait till someone mods guns in or just skip it entirely. Peace out.