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Usually 2 hits to your target and they're down for the count, if you sneak up on them and land the first attack you can often take them down before they even know what hit em
There's also the sword and combat knife, which both can regularly put people down in a single hit, two at most (while still somehow being nonlethal damage, hilariously). Can find them at pawn shops or occasionally in other apartments.
That asides, I left about thirty bodies on the street earlier when checking some cameras with a sword. I really don't see how a gun would make any difference in terms of absurdity.
but what upsets them is the lack of of immersion, in a game where you can do anything, the few times you encounter what you cant do are really damaging to the immersion, player choice is tantamount.
if you pick up the box of shells, and the shotgun, instinct and logic dictates that shooting it would be an option yes?
From a design perspective, it deceptively misleads the player at every turn that the detective should be able to fire a gun, yet they cannot.