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That is why I asked the developer on what they think. They are te only people who can answer this. Also, the areas could be loaded just as regions/areas are loaded in games like Skyrim, Oblivion etc. This way the areas in which you have left could be saved (world state), and load the new area, and so on.
This shouldn't be all that difficult to do really since this method has been used for over 20 years.
Dude don’t ever make assumptions about how difficult a development process can be. Those are fundamentally different games. With different game engines. What you’re describing just isn’t realistic. How the hell would you even convert map data into seed generation? That very well may be impossible lol
It depends on the imagination of the developer, and how willing they are to work within the confines of a game engine they are working with.
I'm not making assumptions, I'm only pointing out that this technique I've mentioned for Skyrim (first game which came to mind) can be used but with extra coding to adopt this premise to the game engine they are working with.
There is one thing I know for a certainty which is NOTHING is impossible when it comes to coding.
I've been pc gaming since 1986, and back in those days developers never let anything stop them from doing anything which they wanted to do, and for you to say that today's developers are limited is utter nonsense, and you should be ashamed of yourself.
The word Impossible doesn't exist where coding is concerned.
Imaginative coding has physical limitations that objectively make things impossible. And using Skyrim’s engine as an example make it worse because they notoriously cheated to make their games even function properly. Like in Fallout 3 true vehicles were impossible. Couldn’t be done. They had to find a workaround by creating an npc with a train as a head. That’s just one story too.
An analog to what you’re asking for is if I asked for the ability to scan in my face and then apply it in the same format to NPCs in this game. There is no precedent for that being attainable. What game have you ever played that allows you to do what you’re describing?
If the dev has the will, then there is always a way.
Are you going to completely ignore both my extremely valid point and my question?