Shadows of Doubt

Shadows of Doubt

View Stats:
Mods??? Anyone?
So, when I first demoed this game I loved it, and immediately was like "is this a like a procedural life sim in a procedural city?"

When I realized most of that heavy lifting of making an entire city was done for the sake of, solely a good detective story, I was like--- oh...wait...seriously?

I love this game as a concept, but I feel its a bit of a huge missed opportunity for - so much more.

I'm a cozy game fan, sue my legs, I don't care. But I've played a lot of Harvest Moony, Stardw Valleyish, go live your mini-life games. Aaaand, this one felt like it could easily be that, but instead of "Farming" to make the money needed to live, you do detective work. I was like-- heck yes. But-- the game clearly isn't aiming for that, or based on the demo I played way back, that wasn't even close. Yet- the ground work is...so there, so my hopes turned to the mod scene.

I realize the mod API isn't out yet, I'm just curious- how many current players are interested in modding, or how many people are out there thinking about adding their own little features to this game? Personally, I"ve never modded before, but--- this is the first game that made me feel like an old itch of "procedural city life" was finally being scratched, and I'd like to see it through.

That's if people out there also exist with similar thoughts...
< >
Showing 1-15 of 17 comments
Liz-with-a-Smile Aug 2, 2023 @ 7:04pm 
My only real desire is this...
I like the game cycle of doing questionable, gritty detective work, managaing a crappy home life with a procedural spouse (lol-- I can't help but think that funny!), and having bills to pay and needing to make sure you have enough food at home at night- or your character will get hungry and eventually die (like if you food in a week) lol- just up and die- cause you didn't get any detective work. LOL. (No need to actually maintain a hunger meter or something- its just assumed if you have food in the fridge, you ate it.) Get a lot of work, and you can decorate your house like a swanky apartment or buy a high rise or something. Also- gambling would be funny- like use your last two cents to see if you can pay the bills kind of thing-- the real washed out detective experience. LOL (Why do I want to roleplay this so bad. lol??)

Anyway---
What would your ideal mod look like? If you care to talk about it?
Dirty Wizard Aug 3, 2023 @ 8:24am 
I just want mods that increase the amount of filler content in the world so people have more dialogue when they're being friendly/hostile and every email doesn't have the NPC telling their spouse to buy milk. Some scripted murder scenarios would be cool too, like murder cults, suicides, suicide cults, murder suicide cults
Electric_Assassin Aug 3, 2023 @ 9:58am 
I'd like more PI like side missions. Tail somebody and snap pictures of them cheating on their spouse. Go through somebody's garbage and find tax receipts proving their fraud. Find missing persons. Unravel a crime ring. Bust smugglers. Mob stuff.
P1k3Y Nov 10, 2023 @ 12:28am 
this is exactly the type of mods i would LOVE!
Demagoggles Nov 10, 2023 @ 10:01am 
I had this thought. I want to also see the procedural city as a platform for procedural life...

The first thought was having a working economy where the companies make and lose money, and you can start your own business or manipulate to make a business fail. Also periodic elections for city officials. But I thought it was good to keep it with the crime-based gameplay.

Where I'd love to see this game going is where it's not about one-off or even serial crimes, but massive criminal organizations you have to pick apart... street gangs, mafia families, corrupt police departments and gov't officials, and corporate corruption, where the crime is structured to support the organization.

I like the idea of having to follow the smaller fish, the gang members selling drugs on the street, or hitmen for a criminal organization, and trying to turn them to get evidence on bigger fish, where there's a whole hierarchy of criminals, and they're linked (corrupt police or officials working with the mafia), and building a case one piece at a time to uncover the whole conspiracy and get evidence, including testimony, wire taps, financial information, etc.

Then the part about having a working economy and politics is that people form their own criminal organizations and actually make or lose money on it, so e.g. you can follow the money & phone calls, etc., as they're actually procedurally being used to perform the conspiracy.

That's a lot more ambitious of course, but that's the ideal form for this game in my mind, and if there were modding capability, I'd think about trying out some of these ideas.

Edit: I almost forgot. The other thing I'd love to see in this vein is the ability of the player to recruit and put together their own organized crime operations that make money for them through all kinds of rackets, including bribing police and officials and other actions to protect your operation from investigation.
Last edited by Demagoggles; Nov 10, 2023 @ 12:23pm
Aaron Dark Nov 10, 2023 @ 2:30pm 
i'll be honest, if modding gets added, the whole community of a *certian* kind of people are gonna add guns, i honestly want a mod that increases proformance, like, lower reflections, turn off shadows or lighting is more smoother
Isabelle Nov 10, 2023 @ 4:11pm 
Originally posted by Aaron Dark:
i'll be honest, if modding gets added, the whole community of a *certian* kind of people are gonna add guns, i honestly want a mod that increases proformance, like, lower reflections, turn off shadows or lighting is more smoother
shadows are raycast. there's no feasible way to reduce their performance impact due to the way the lighting works in this game

however being able to disable the broken screenspace reflections would be nice
kerrowe Nov 10, 2023 @ 10:27pm 
I'd certainly like a mod to search people by medical conditions and blood type at the medical wards.
It would smooth out low info manhunts to a point.
Slphapalme Nov 18, 2023 @ 3:05pm 
2 Words. Custom Cases
HE❌EN Nov 21, 2023 @ 1:07pm 
Steam workshop or ... that? You know ... mod.io Which requires another account that you have to link to your Steam Account ...
Thundercracker Nov 21, 2023 @ 1:20pm 
not every game needs to be moddible.



Originally posted by Aaron Dark:
i honestly want a mod that increases proformance, like, lower reflections, turn off shadows or lighting is more smoother
i curse bethesda's name again. the end user should not have to rely on "mods to fix it."
Shatteredspine6 Nov 22, 2023 @ 1:30pm 
https://store.steampowered.com/app/1488490/Nivalis/?curator_clanid=33023295

This sounds like the kind of thing you're describing, minus the detective work I'm guessing. It's being made by ION LANDS, same devs that did Cloudpunk.
Anker Nov 22, 2023 @ 1:31pm 
Mods already exist for this game. Most are outdated, but the devs are already planning to release a mono-build stable for modding. Haven't you read the devlogs?
Anker Nov 22, 2023 @ 1:33pm 
Originally posted by Thundercracker:
not every game needs to be moddible.

i curse bethesda's name again. the end user should not have to rely on "mods to fix it."

It'd be nice if the dev worked faster to fix these things without needing community fixes, but at this rate the community will have fixes ready before the dev does. Of course, if the dev then took those fixes and implemented them into the main branch for everyone, then everyone would win.
SELECTİVE Nov 22, 2023 @ 4:57pm 
Cloudpunk:steamthumbsup:
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Aug 2, 2023 @ 7:01pm
Posts: 17