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But this one aspect hasn't changed one bit, has it ? Putting a phone on a table means : hurling the phone at it from a distance hoping it'd land upright, or placing it on the edge, or jumping on the table and dropping it there (crouching or not) and watch it bounce randomly... Also desk lamps fall over, due to center of gravity. Also calligraphy set is still upside down...
Or are there hidden keys that manage distance and other axis of rotation, besides Q and E (and walking around) ?