Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
and before they can kill someone they have to do preparations, like find a good location to kill them, etc.
But tbh, MP would be probably a bit out of scope and I'm hyped anyways :D
not the game just in general. I've been waiting for this for long time i'll still play it
Sadly that would be too complex to program, that's why we still play D&D and similar pen and paper RPGS
(TTRPGs are great, tough)
I think a coop, noir style, detective game could be really cool though.. Even if it was more catered instead of directed like a TTRPG. Detectives usually work in pairs or teams... Could be very cool to have characters with different roles and skills, investigating crimes like serial murderer... Think like, True Detective meets L4D (without the zombies / hordes). Something like "we were here" maybe, but less puzzly and more mystery / clue finding. Seeing if you can deduce what happened.. Could be a lot of fun IMO. Especially if it was moddable, and people could add their own mysteries, or maybe some level of procedural generation to levels, names, and items and stuff.. Obviously just tossing around ideas..