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I think having some passive regen on lifeforce might be a good idea. In the early game, you can quickly find sacrifices to be useful; then you run out of lifeforce and have a hell of a time trying to find a good pacing of the ability because you either aren't sacrificing enough or you're out of it and S.O.L.
Something like a slow regen up to the point where you can sacrifice any 1 minion once would make sense? I'm thinking a base ability so that you don't get stuck in the early game. upgrades like the heal for lifeforce are sufficient later on. idk, just a thought