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Highest combo count only worth going for when there's only one enemy around or when part of your combo also provides cc for nearby enemies.
In a beat 'em up you want to read situations and react by reflex more than being flashy.
It's all about improvising.
Pause combos + blitz is way more than enough to deal with any regular enemy.
Not too often you'll encounter the extra bulky ones, but usually they are not alone, so you can't just do as you please.
A big combo does help to deal with them 1 on 1 in some scenarios, but as someone who does those kind of combos I'd hardly call any 1v1 against the AI an encounter that demands such measures.