Streets of Rage 4

Streets of Rage 4

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dprog1995 Dec 4, 2019 @ 5:42am
Why 2D ?
Am I the only one that is hugely disappointed that SOR 4 is going to be a 2D game ?

It's like SEGA is telling: "We are too incompetent to make a great 3D brawler game, so we're gonna make it 2D."

They could easily copy some gameplay elements from 3D brawlers such as Mortal Kombat Shaolin Monks and God Hand that are some of the greatest 3D brawler games.

I liked that cancelled one better than this one.(The one which it's footage was leaked online.)
Originally posted by SuTheNinja:
Hi everyone,

First of all, thank you very much for sharing your thoughts about the choice we made for Streets of Rage 4 art direction.

We didn't reply because the video I'm sharing with you was under production and we thought it would be better for you to watch so as to understand why and how we decided the art style for SOR4.

Here you got our latest development diary (about art style for Streets of Rage 4).

https://www.youtube.com/watch?v=GYnlA6STsBE

Enjoy and feel free to make any comment. :)

Cheers,

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Showing 46-60 of 143 comments
dprog1995 Dec 29, 2019 @ 11:28am 
Originally posted by V11CU96:
The title of this thread should really be 'why not 3d?'
because besides more fluid character animation I'm struggling to see what the benefit would be for a SOR game - Unless it was a completely different forumula.
Well these are the ones that came to my mind:

1.Much better level design: Since in 2D SOR games you have to always move to the right side of the screen.

2.Much longer gameplay : Since when they are making it 2D, I'm pretty sure it can easily be beaten in few hours similar to older SOR games. By making it 3D they can offer even more content to the players.

3.More fun combat: 2D beat em up games have already reached their prime. There is no way to improve them(Make them better) from the way they were in the 16 bit era.
By making it 3D they can at least experiment and make a new SOR game with new mechanics that hasn't been done before.
Ikagura Dec 29, 2019 @ 11:34am 
Originally posted by dprog1995:
Originally posted by V11CU96:
The title of this thread should really be 'why not 3d?'
because besides more fluid character animation I'm struggling to see what the benefit would be for a SOR game - Unless it was a completely different forumula.
Well these are the ones that came to my mind:

1.Much better level design: Since in 2D SOR games you have to always move to the right side of the screen.

2.Much longer gameplay : Since when they are making it 2D, I'm pretty sure it can easily be beaten in few hours similar to older SOR games. By making it 3D they can offer even more content to the players.

3.More fun combat: 2D beat em up games have already reached their prime. There is no way to improve them(Make them better) from the way they were in the 16 bit era.
By making it 3D they can at least experiment and make a new SOR game with new mechanics that hasn't been done before.
1) wrong, SoR 2 had some diagonals and linearity =/= bad level design (especially with alternate routes)

2) You don't seem to understand how arcade games were made for... you're supposed to replay the game for the hi-score, it's not a RPG

3) The combat is fun because it was simple, adding more complex mechanic may make things confusing, less is more.
El Fuerte Dec 31, 2019 @ 11:56am 
Originally posted by dprog1995:
Originally posted by Red:

As for Devil May Cry it was created by Capcom. Then the director of Devil May Cry left Capcom and founded Platinum Games to develop Bayonetta.

But then Atsushi Inaba became the director of DMC 3 and he managed to make it superior than DMC 1.
you mean Hideaki Itsuno.
dprog1995 Jan 1, 2020 @ 4:01am 
Originally posted by N Aguento + Morrê:
Originally posted by dprog1995:

But then Atsushi Inaba became the director of DMC 3 and he managed to make it superior than DMC 1.
you mean Hideaki Itsuno.
Oops. sorry . Don't know why I mistaken these 2 guys.
Silly me.
JukePlz Jan 1, 2020 @ 6:35pm 
I can't believe we are discusing 3D brawlers and nobody has mentioned Gekido yet...
dprog1995 Jan 2, 2020 @ 1:12am 
Originally posted by JukePlz:
I can't believe we are discusing 3D brawlers and nobody has mentioned Gekido yet...
Is it great ?

I haven't heard that name before.
El Fuerte Jan 2, 2020 @ 10:55am 
Originally posted by dprog1995:
Originally posted by JukePlz:
I can't believe we are discusing 3D brawlers and nobody has mentioned Gekido yet...
Is it great ?

I haven't heard that name before.
not really. Its a PS1 hidden gem though.
Ori-Baba Jan 3, 2020 @ 3:06pm 
SOR 5 ON THA DRAGON ENGINE!!!!!!!!!!!
OneWingedJehuty Jan 4, 2020 @ 8:33am 
Originally posted by dprog1995:
It's like SEGA is telling: "We are too incompetent to make a great 3D brawler game, so we're gonna make it 2D."

You're entitled to your opinion, but I don't think something being 3D automatically means its superior to its 2D equivalent in anything except spatial movement.

Ikagura Jan 4, 2020 @ 9:11am 
Originally posted by Maclunkey:
Originally posted by dprog1995:
It's like SEGA is telling: "We are too incompetent to make a great 3D brawler game, so we're gonna make it 2D."

You're entitled to your opinion, but I don't think something being 3D automatically means its superior to its 2D equivalent in anything except spatial movement.
Entitled to their wrong* opinion
There are objectively more great 2D game than good 3D ones...


Originally posted by dprog1995:
It's like SEGA is telling: "We are too incompetent to make a great 3D brawler game, so we're gonna make it 2D."
I mean look at Sonic Mania compared to Sonic Forces, it is a perfect exemple of Sega not being able to make good 3D games
Last edited by Ikagura; Jan 4, 2020 @ 9:12am
V11CU96 Jan 4, 2020 @ 11:51am 
yeah, if they made it 3d there'd be far more uproar and skeptism. Since all the 3d sonic's failed. and a 3d streets of rage would likly have a different feel & art direction, (unless they could pull off a Capcom) I think 2d was the safe option for fan service / nostalgia purposes.
I would like to see a good 3d streets of rage game some day, maybe if SOR4 does well as a franchise reboot, who knows?
Last edited by V11CU96; Jan 4, 2020 @ 11:53am
Ikagura Jan 4, 2020 @ 12:34pm 
Originally posted by V11CU96:
And a 3d streets of rage would likly have a different feel & art direction, (unless they could pull off a Capcom)
What do you mean by "pull off a Capcom"? SFIV and SFV suffered from some issues with the art direction and animations
dprog1995 Jan 4, 2020 @ 12:41pm 
Originally posted by Ikagura:
Originally posted by V11CU96:
And a 3d streets of rage would likly have a different feel & art direction, (unless they could pull off a Capcom)
What do you mean by "pull off a Capcom"? SFIV and SFV suffered from some issues with the art direction and animations
Maybe he meant gameplay.

Since Capcom is capable of making 3D games with great combat.(Devil May Cry 3,4 and 5 )
Ikagura Jan 4, 2020 @ 12:46pm 
Originally posted by dprog1995:
Originally posted by Ikagura:
What do you mean by "pull off a Capcom"? SFIV and SFV suffered from some issues with the art direction and animations
Maybe he meant gameplay.

Since Capcom is capable of making 3D games with great combat.(Devil May Cry 3,4 and 5 )
Yeah but games like Street Fighter should stay 2D.
V11CU96 Jan 4, 2020 @ 1:27pm 
Originally posted by Ikagura:
Originally posted by V11CU96:
And a 3d streets of rage would likly have a different feel & art direction, (unless they could pull off a Capcom)
What do you mean by "pull off a Capcom"? SFIV and SFV suffered from some issues with the art direction and animations

meaning when they took Street fighter to 3d,( SFIV) it was about as faithful to the look and feel of 2d SFII as you could hope for, perfect? not at all no, but perfection is not a realistic expectation is it.
Anyway, I think its better developers are no longer just making 3d games for sake of making 3d games (e.g because its pretty) prefer they choose 2d or 3d based on other qualifiers, in the case of SOR there is no real need for it unless you are overhauling the game in to something very different.
Last edited by V11CU96; Jan 4, 2020 @ 1:33pm
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Date Posted: Dec 4, 2019 @ 5:42am
Posts: 143