FOUNDRY
4月8日 6時30分
Update 2: Galactic Commerce
Coming May 6th

イベントの詳細情報をこちらで確認:
https://steamcommunity.com/ogg/983870/announcements/detail/545605572912743578
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31-45 / 54 のコメントを表示
Can't wait! The underground caves bring so much to the overall atmosphere and feel of the game.
Do we have to start a new game?
What a joke bro. I can, and probably will after this, create this same game with 10x more features in Unreal Engine in less than 6 months. Devs love to milk their products and time. Except Tyler. That game is amazing and hes an amazing dev. Sch 1 for the win
Very good news^^
Malicious Lover の投稿を引用:
What a joke bro. I can, and probably will after this, create this same game with 10x more features in Unreal Engine in less than 6 months. Devs love to milk their products and time. Except Tyler. That game is amazing and hes an amazing dev. Sch 1 for the win

what stops you
....
oh I know you just like to brag with nothing
you dont know how fricking hard it is to make a game
I had to for school and I loved every moment of it
but I am glad I dont have to do it anymore
Will those trains you showed be in this update?
Malicious Lover の投稿を引用:
What a joke bro. I can, and probably will after this, create this same game with 10x more features in Unreal Engine in less than 6 months. Devs love to milk their products and time. Except Tyler. That game is amazing and hes an amazing dev. Sch 1 for the win

Then do it. I dare you. I'm a solo game dev and I can promise you that anything you make in six months will be *garbage*. Building a game isn't nearly as easy as you think it is, m8.

Hell, I bet you couldn't even handle a full BRDF.
Can't wait to see what this update does to my 10 fps city build. Had to stop playing sadly because my game was a slide show. Glad they got an update coming out soon, now I can plan my return or plan on a new game. Thanks for your hard work on this update!
A set date is nice to see. I hope I am wrong in my speculation that this will be a buggy mess and this rather large update rolls out smoothly. I am still of the opinion that having a more agile development cycle will help strike a balance between customers wanting more frequent updates and development times.
最近の変更はChilltexが行いました; 4月10日 3時31分
NZ_Wanderer の投稿を引用:
Yes, a fresh restart will be required for the update..
Oh no!
Maybe I should stop playing until 1.0 Release to avoid to start over and over again after every Update?
However, thank you for the update announcement.
SourHammer の投稿を引用:
ARE WE GOING TO BE ABLE TO TRADE FIRMILITE FOR SOME GDF FPS???? I dont see any mention of any optimizations in there. If I cant build a huge factory and keep my FPS above 60 there is no need to do an update because Im not playing.

I don't know why I'm even writing this because clearly you are incapable of reading. Oh well.
i was just to make a thread with a pleed... that was Pls Pls Pls do not abandon this cool game.... then i noticed this devblog... PEWH ... was scary for way to long!! ..
Step aside Workers and Resources: Soviet Republic. Finally a game with good controls that has a global economy. It will drive you to build immense factories. CINEMA
ja endlich mehr sinn
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