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the 1.0 patch will come with alot changes ( bad one ) and the devs says its over
i remember there exist a roadmap but dont find it anymore
Science Tier 5 Expansion
More science pack 5 researches, content and progression.
Science Tier 6
Add science pack 6 and related research, machines and recipes.
Space Station Features
More modules and deeper selling mechanics. More content that affects regular gameplay.
Machine Tuning
Change and adjust machine behavior, f.i. Increased machine speed or lower power consumption.
Advanced Power Plants
An advanced power plant made of multiple modular buildings.
New Decor Pieces
More decor pieces allow for more creative freedom to build even cooler factories.
Critters
Add critters and small animals that roam the world of FOUNDRY.
Blueprints
Copy and paste parts of your factory to make scaling up less tedious.
Usability / UX Improvements
Improve UI and general gameplay comfort.
World Updates
Make the world more interesting by adding things to discover, caves and other features.
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In Research:
Trains
A train system that lets you move large quantities of goods over long distances.
Farming
Automated agriculture as part of the factory.
Critter Gameplay
Tie critters into regular gameplay instead of being mostly decorative.
Pressure Mechanic
An optional pressure mechanic that provides more challenge if desired.
Character Equipment
Upgrade and replace parts of the player character.
Okay, moving onto this game. I too share some concern. I understand complexity and how it grows as the game gets bigger. I too have worked with Unity (and Unreal). Unity is a great engine, but it has it's flaws. However, if the Devs are spending 90% of their time to produce 10% of the work, then it might be time to do some soul searching. Almost 5-6 months with no updates pushes this game close to Steams new policy about warning people the EA game might be a scam/money grab and that the devs have stopped working on it. Having a road to 1.0 and a layout of what you "will do" is cool, but at the end of the day, it's still just on paper. It's like saying, My one day, I will go to the moon. But you shovel sh1t for a living.
At some point, they need to release something...maybe something will help those bad steamdb numbers. I do feel like they lost a lot of steam by using Paradox...people don't like to run a game through another installer/manager tool, when the game is on Steam.
I hope this game does not go the way Techtonica went. I really do enjoy this game.
It's always been my view that for a finished game—even if it's on Steam—we can't expect developers to keep adding new content forever. However, during Early Access, it's reasonable to expect ongoing updates. Unfortunately, many of the games I own have been abandoned in Early Access.
At least, if I remember correctly, they did take the time to officially release Techtonica, which is something! 😊
Eitan (the founder of FHG) said they wanted to keep working on the game, but financial couldn’t.
That game needed to be in development for a few more years… but poor EA sales resulted in a rushed out product.
I have 900 hours in Techtonica, I do like the game, well pre-v1.0, really…
I saw promise in the game, but now… with development cancelled, it’s just an unoptimized, incomplete, shell of a game, in some ways worse than its EA version….
2024 is over
no update only newspapershit
devs are totaly useless in discord
they are more useless and Lazy than Lazybear Games
Edit: Im not that Guy who make every game bad for others but i hate devs like this one who promise things like a politican to grab money and let the comunity coock
I wanted to give them another chance with the next patch but there is no patch.
Just somebody doing PR.
We're all still waiting on you to do it.
It's strange how people always expect someone else to be the one to do the thing.
Do you understand that you have to request the refund if you want it refunded to your account?
we're looking at a complete overhaul of the gameplay progression, with the intent of adding a form of economic supply and demand. That's the kind of dynamic gameplay concept that would compliment any factory game, and it's also a concept that i don't think I've ever seen implemented in another factory game.
let them cook.
it's probably a day before cooperation grab the money lie to the customers and everyone else and beg for an apology later