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I automated parts and have a small container at the end of each line.
Buildings I just craft as needed.
You can create a mall just fine. What people are saying is a loader will INPUT from a belt 2 or 3 cycles worth of items and let the rest pass by to other machines. It will continue to do this until it's OUTPUT (the item being made in the assembler) is full and then it will stop all together and not grab anything from the belt.
As with any factory game, you need to manage the input with what is being used. If you are providing enough resources for 8 machines, then all 8 machines will get enough to run as each will only 'pull' from the belt enough for 2-3 cycles at any given time and let the rest pass on to later machines.
fyi: red belt is 160/m and yellow is 320/m. To fill a red belt use 4 miners (technically 3 but I go with 4) to insure it is a full belt. Then you can see how much each machine will 'use' per minute and subtract that from the 160/m. So for example, one red belt of 160/m can feed into 4 crushers with refined ore processing, which in turn will feed into 8 smelters, which in turn will output 240/m so you will need a yellow belt on the output of the smelters.
Without refined ore processing then one red belt will feed 8 smelters and they will output one full red belt of 160/m.
With this said, as the ore travels down the belt to the smelters, each smelter will ONLY take 2-3 ore to smelt at a time and not 'fill up' on the input while starving other machines.
Anyway, I hope this helps explain it a bit.
Yes, there are ways around needing a yellow belt there. But I was trying to simplify the explanation for the original poster, not complicate it.