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why are you torturing yourself in that way?!?
the rock can be easily automated with miners. Do a vertical stack of building block down to power then a ramp out. use explosives to clear the area and the ramp out
That being said, have you tried adding 2:1 loaders (3 total) to the input side also, that might cause the elevator to bring twice as much of one material up, but I haven't tested it.
Honestly just building two of them is the best bet.
I have elevators in the EA, but haven't gotten to a point yet to try out multiple types on an elevator, but sounds like the same issues as previous.
That said, if you don't want to make two freight elevators and you *definitely* have 2:1 steel/concrete use, you could try downgrading a piece of the concrete conveyor, and merging both it and the steel line with a balancer just before the input. Bear in mind, this will limit conveyor throughput and the steel line will only be 2/3rds full and the concrete 1/3 full.
This is assuming you are using T2 conveyor input belts with a T1 freight elevator, or T3 conveyors with a T2 freight elevator.
A third option that I was briefly testing earlier today, is to have balancers on the elevator output with priority output as the 'real' line you care about, and overflow output fed back into the freight elevator in reverse.
On the 'actual' input side, the filtered overflow coming back through the elevator is balanced as priority-input to their respective belts.
I didn't fully test it, but it seemed to prevent the elevator from getting clogged, and would just round-robin between the two types every second.
It's complicated, unwieldy, and almost certainly worse than just having two elevators, but.. maybe useful in some really weird edge case?
Weird.... I used explosives on an xeno patch and some ore blocks vanished. I suppose you did research the mining depth (the one that lets you get deeper with drill and explosives)?
Cus i had the first node researched when I tried to free up the xeno patch that was inaccessible beforehand and lost some ore blocks to that (I just reloaded an autosave).
I knew you'd say that, but it was an entire vertical layer the explosive shaved off cleanly, not some random stone blocks inbetween. I'm gonna test that on an ore patch later