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Dyson Sphere Program has option for infinite ores built in.
This game has mods to add extremely rich but not infinite ores, i guess you can call them practically infinite if it takes years to deplete them.
Both Factorio and DSP both let you stack mining productivity research infinitely such that you get endlessly increasing amounts of resources from each patch.
Factorio has the added bonus of a world as large, and thus as many resource patches, as you're willing to map out.
You don't need infinite resources at base to to make the factory grow, because you'll get functionally infinite resources along the way.
Sliders for resource richness in this game would be nice regardless.
That is a bit a work but so it will not bite me at a bad time.
Also I have build storages for the raw material so if the belt runs empty the production will still continue for a long time.
It is not that bad that it is not infinite and I agree that it is likely boring if you only have to connect one mine ever for each resorce but yes I mean they could simple add an option infinite ore for those that want that wouldn't harm.
What is really missing though is a way to see how much is left of the deposits and veins, so I can plan ahead a bit better.
Foundry has infinite stacking mining/pumping efficiency research on top of infinite ore veins. If you think it needs more then you are just hella lazy lol. I've played on my server for over 90 hours and used up 3 mining nodes in all of that time, 2 of those were only because I was lazy and didn't bother setting up fracking and ran them dry even though I could have switched them ages ago. Frankly, anything more would basically be creative mode with crafting lol. I am all for slider options to customize a game how I want it (for everything), but in this case I can't for the life of me consider it a necessary thing for the game right now. In the future, when the game isn't Early Access and the devs got free time, sure. But right now it isn't an issue in the slightest. Especially when you can literally fly a ton of resources anywhere you need them at tier 4 instead of pissing with belts across the map.
Both Factorio and Dyson Sphere Program have the same infinitely stacking mining efficiency tech and slider options for ore vein richness.
Factorio lets you crank frequency, size, and richness up to 600%.
The maximum option for vein richness in Dyson Sphere Program is actually just infinite.
Agreed, hence why I only said that such a feature would be "nice".
adding an infinite setting doesn't hurt/take away from anyone its just there if the player wants it.
You are not required to have research running all the time. Take your time to check out newly researched stuff before researching the next, no problem with that.
Also in Foundry I found that I do not really need to automate everything, especially most of the buildings, as I can craft them quite fast in my inventory. I have around 300 large solar arrays (plus 180 small ones from earlier) and I have crafted all those in my inventory. Not building a Hub for every single item (like I mostly do in other games) has saved me a lot of space and time I think...
Take your time...scale up when needed and don't be afraid to lay belts over long distances, it works quite well :)