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What are video games but time-sinks?
That aside: at least you're not WAITING to be bored out of your skull but are actively doing stuff when you're expanding. Which is why you bought a factory game in the first place... right? :)
Expansion allows you to automate menial tasks and focus more on what you want to do: build stuff.
And the progress isn't linear, it's exponential, meaning that once you have all your base production expanded to high level, you can easily step to the next science tier and expand to the requirements of that and ultimately you'll be getting infinite ore technologies -> you don't need to expand anymore if you don't want to.
But the thing is, that late game requires tons of resources and you can once again just wait and be bored, or you can start expanding and tapping more infinite ore veins. Now that you're faster and have access to more stuff to do that, it'll go faster and easier. Even the need to build long conveyors is taken care of later when you get the transport shuttles etc...
And the game pivots at the end to "OK, you've done everything... not do it more, better, faster (stronger... harder... something something). For no reason but the fun of optimizing and building and expanding..."
It's a building game... so BUILD :)
I have like 20 science labs at the moment so that when I remember to start researching something (WTB research queue) it tears through my backlog of science packs super fast. I have four rows of assemblers cranking out two full Mk3 belts of electronic components and it's still not enough to keep up demand. And every time I clear up one bottleneck, I find I'm being bottlenecked by something different and need to build more of that. It never ends.