FOUNDRY

FOUNDRY

Cristari May 13, 2024 @ 5:23am
Is this game supposed to be so tediously slow?
I thought I would dip into this genera and see what it was like I like Paradox as a publisher and I thought Foundry looked like an interesting step into these games.

Just 4 hrs into the game and I am using assemble machines to make research packs and everything is so slow to do I am literally standing there for a decent amount of time doing nothing waiting on something happening. Even increasing the number of Assembly buildings isn't increasing the speed at all.

Is the game meant to be this tedious?
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Showing 1-15 of 18 comments
Phoenix Cat May 13, 2024 @ 5:27am 
You can make more than one Research Machine. It will speed up the process. Just have to have every color of pack going to each one.
Stellar Remnant May 13, 2024 @ 5:28am 
if you actually build more machines then stuff will go faster
Cristari May 13, 2024 @ 5:33am 
you I get that but it still feels tedious to do anything. I never thought it would be this slow!
Stellar Remnant May 13, 2024 @ 5:38am 
Originally posted by Cristari:
you I get that but it still feels tedious to do anything. I never thought it would be this slow!
it's only as slow as you're willing to build.

if you make machine lines that utilize or produce a full belt of material then it will not be slow.
Cristari May 13, 2024 @ 5:40am 
Originally posted by MiniHerc:
Originally posted by Cristari:
you I get that but it still feels tedious to do anything. I never thought it would be this slow!
it's only as slow as you're willing to build.

if you make machine lines that utilize or produce a full belt of material then it will not be slow.
Well as I said it's my first trip into these games. I guess I'll have to try and figure out a process for stepping it up a bit.

but dang, it's slow right now.
Stellar Remnant May 13, 2024 @ 5:48am 
Originally posted by Cristari:
Originally posted by MiniHerc:
it's only as slow as you're willing to build.

if you make machine lines that utilize or produce a full belt of material then it will not be slow.
Well as I said it's my first trip into these games. I guess I'll have to try and figure out a process for stepping it up a bit.

but dang, it's slow right now.
160/min of xenoferrite making 160/min parts and 160/min technum rods. feed that into 8 t1 science assemblers feeding 8 labs
160/min of xenoferrite x2 and x1 technum. 1 160/min xeno makes ~100 belts/min, 1 xeno and 1 technum makes 240/min building blocks. feed those into 8 t2 science assemblers.

and so on and so forth
Last edited by Stellar Remnant; May 13, 2024 @ 5:48am
xXdolceXx May 13, 2024 @ 6:47am 
look up guide its geti ng fast then if you do it that way
jollibee May 13, 2024 @ 7:30am 
you never have to be just sitting around waiting in a factory game, there is always more to build to make things better and faster.
To some extent these kinds of games are slow on purpose at the beginning, in order to motivate the player to speed things up by doing more and more automation.
Zefar May 13, 2024 @ 7:54am 
I find it to be close to Factorio speed which is good enough. If you truly want a slow game, check out Satisfactory.

You can also easily scale up production of a lot of things because power is rather cheap in the start with the burners.
Btw you have to check the amount of items each factory use because you can't just put down a lot of factories in a row and expect all of them to use one line of resources.
Stellar Remnant May 13, 2024 @ 8:32am 
Originally posted by Zefar:
Btw you have to check the amount of items each factory use because you can't just put down a lot of factories in a row and expect all of them to use one line of resources.
or just put the line down anyway, find where resources get low and run another belt alongside and insert into the input line
Dragontail May 20, 2024 @ 9:22am 
I am not seeing an increase with more labs...You must need like 60 of them to notice.
Last edited by Dragontail; May 20, 2024 @ 9:22am
Fenix May 20, 2024 @ 9:44am 
Originally posted by Dragontail:
I am not seeing an increase with more labs...You must need like 60 of them to notice.
Each research server is 100% more efficiency.

So say you need 50 science packs for the research, and it takes 30 seconds each pack, that is 1500 seconds or 25 minutes.
A second research server is going to make that 12.5 minutes (25/2)
A Third is 8.33 minutes (25/3)
5 servers = 5 minutes and so on.
You. just got to be making enough science packs to feed all the servers.
Last edited by Fenix; May 20, 2024 @ 9:47am
Icchan^ May 20, 2024 @ 9:55am 
It's an AUTOMATION game with INFINITE map... so automate and automate on LARGE SCALE.

Never think that few machines does it, automate in bulk and think about expandability both in location and that you ahve the basic stuff automated to allow you to expand in large scale. Automate foundations, belts, balancers and slopes. Automate crushers, smelters and assembly machines...

I have 6 assemblers only for foundations that are put into a container so there's few THOUSAND available every few minutes for my expansion.

automate, expand... don't think small.

1 science server? Think about 100 instead etc...
Last edited by Icchan^; May 20, 2024 @ 9:56am
MadDawg2552 May 20, 2024 @ 11:05am 
The only problem with going big is faster resource consumption, requiring more and more resource fields to be harvested. That means having to expand further and further out and pull the resources all the way back to your factory.

You trade one time-sink (sitting around waiting for your research to produce) with another (the time it takes to set up a mining facility and then running the belt all the way back to your factory).

In the beginning, I think it's easier just to keep your factory small until you get access to the research that makes the whole ordeal a lot easier. Go AFK and watch YouTube videos while your research slowly churns out.
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Date Posted: May 13, 2024 @ 5:23am
Posts: 18