FOUNDRY

FOUNDRY

MysticAura Jun 22, 2024 @ 6:43pm
Please make walls and deco blocks carry power
You decide it's time to make a proper factory and set it all up with walls, floors, paint and lighting to match.... then notice the wall light doesn't light up when put on a wall. This is just silly. Why make a nice factory if they can't be functional? This game is all about factory building.

We can paint, but not the blocks which we're forced to build with in order to supply power to our machines.

I don't know how this hasn't been mentioned before. Something as basic as, please let us have working wall lights, on walls.
If we can't have deco block floors in our factories, then please let us paint the powered blocks.

I love this game, but that one thing just baffles me.

Also, why are the deco boxes so low quality? the white dots on the corners are bizarre. I hope this is all simply because it's early in dev and the current texture is a placeholder.
Last edited by MysticAura; Jun 22, 2024 @ 6:48pm
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Showing 1-6 of 6 comments
C.T. Jun 23, 2024 @ 7:52am 
Fully Agree
カナち Jun 23, 2024 @ 8:47am 
That might be convenient, but it would defeat the purpose of building blocks.
It's easier to understand if you think of decorative blocks as being purely for decoration, and use building blocks if you want to conduct electricity.
kremlin Jun 23, 2024 @ 9:48am 
To add on this, why do we need to use the drill to remove concrete blocks? I'm glad I noticed it before I started paving. It's completely absurd that we can't bulk remove decorative blocks.
kremlin Jun 23, 2024 @ 9:49am 
Originally posted by カナち:
That might be convenient, but it would defeat the purpose of building blocks.
It's easier to understand if you think of decorative blocks as being purely for decoration, and use building blocks if you want to conduct electricity.

The problem being that they're not actually doing their job of being decorative if we can't even turn on a light in our primo office design.
カナち Jun 23, 2024 @ 7:31pm 
Originally posted by kremlin:
Originally posted by カナち:
That might be convenient, but it would defeat the purpose of building blocks.
It's easier to understand if you think of decorative blocks as being purely for decoration, and use building blocks if you want to conduct electricity.

The problem being that they're not actually doing their job of being decorative if we can't even turn on a light in our primo office design.
I see.
If that happens, I'd like you to make changes to the lighting as well.
Since the shape of the decorative blocks can be changed, it's difficult to place lighting neatly...
https://steamcommunity.com/sharedfiles/filedetails/?id=3274241325
[FeVR]StarSageVR Jun 24, 2024 @ 3:25pm 
Wish I had seen this topic BEFORE I just made one asking how wall lights work. I didn't even think the solution would be that you have to use powered foundations for your walls.

I definitely want to echo OP's opinion here, if I'm going top spend all the time making a nice looking megafactory, I'd like to be able to light my floor and office without the room looking like a steel cage.

If the issue is resource management, maybe add a powered deco block option that has the same resource requirements as a foundation?
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Showing 1-6 of 6 comments
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Date Posted: Jun 22, 2024 @ 6:43pm
Posts: 6