Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
This is a factory game.
You would not like this game.
But from the sounds of it, this game does have the same issue. So then I will pass.
And you do all this in first person. The jetpack isn't available until about midway through the 3rd level of science research which would be going through yellow science in DSP.
DSP isn't math heavy. Hell, I never had to do any math playing DSP. If you run out of a resource, you just build more stuff to make it. The drones and fidget spinners really make logistics easy peasy.
I just bought Foundry. It has similarities to DSP in how the belts work, that you need to attach a loader (DSP, it's sorter I think) to them.
Currently (but they are coming) no blueprints, you have to build everything yourself. It does have a unique thing with modular buildings, but it’s kinda lackluster as you can’t really customize them that much.
You told us yourself, after it becomes a bit complex, you lose interest. So you do not like factory games.
Their whole POINT is to become very complex puzzles where multiple systems work as one and have complex input/output connections between them. Balancing supply and demand, thinking forwards, trying to find good layouts, building same thing many times to make it better...
That's what factory games are.
And you told us yourself that you don't like that.
Not really sure why you feel the need to be dismissive. Instead of just accepting that whilst I do enjoy the genre, I don't necessarily like a certain part of the genre that has been PROVEN (by DSP) to have solutions to while still remaining true to said genre.
This requires you to set up multiple production chains... Construction Mats, to Drones, building a Radio tower, Repairing the space station, the selling the drones via the space station for the bars you need to make the yellow science pack. leading to Making a Assembly line making robots that you sell for more Bars, while working setting up the underground Ore veins for Tier 5 Purple Science, then into Fracking to make the underground ore veins unlimited....
Neither have very complicated production chains, though Infraspace does a little bit near the "end" of the game, and are more on the order of building enough crap per minute to satisfy your population's needs.
https://store.steampowered.com/app/1894430/Plan_B_Terraform/
https://store.steampowered.com/app/1511460/InfraSpace/