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Recently I started to move a lot of belts and pipes to the "underground" that are not part of my main bus, that helps a lot to make it look better.
Best is to eighter build production islands where each has a specific production theme
or build a bus system
i went with the bus
https://steamcommunity.com/sharedfiles/filedetails/?id=3248926875
i would mix them... fluid/chemical industry forexample is the island on top right. however i pipe it to the left above the belts where the assemblers are so it goes into the same system at the end
crashers afor raw material preparation are in the middle part top.
wallmart is below that
best is that you make your production close to infinit expandable and yes that comes with a big build cost effort. However it is not that important in this game and you can well produce without a lot expanding beacause storages becomes filled fast.
second I recomment to build a wallmart where you have a store for each product. That makes your life so much simple to build because you can always go there and take out another 1000 fundaments and when you come back after placing them the store is full again.
my base is much larger now then the picture because i started with yellow and you do the big buildings but still clean.
p.s. on top of that belt bus I placed my solar power plant
My suggestion is checking the guides section it contains some "plans" for layouts which might help you.
Example my current build has beltways prepared for a width of 64 tiles for 4 x 20 belts including walkways and space for stairs and vertical transport options on each side.