FOUNDRY
Pdx_Tauriel  [desarrollador] 9 OCT 2023 a las 12:59 a. m.
Demo Feedback thread!
Hi!

If you played the demo and have some feedback for us, please do it here, thank you!
< >
Mostrando 31-45 de 201 comentarios
ManticoR 9 OCT 2023 a las 6:04 p. m. 
The demo no longer loads after the latest update. I have tried uninstalling and reinstalling but it fails to load
Rigby 9 OCT 2023 a las 7:11 p. m. 
This game makes me feel nauseous. I'm getting a headache. I think it has something to do with the movement and the fact that you need to get really close to the screens to read what they say. ow.
Reach Civilman 9 OCT 2023 a las 7:41 p. m. 
As a Factorio vet (800+ hrs) this plays like a complete knock off. Crafting recipes, tech tree progression, resources, UI, basically everything except Factorio not being 3D. I was really excited for something new but I just got a game I already own repackaged with a pretty skin and third building axis.
Ninjakitten 9 OCT 2023 a las 7:42 p. m. 
Hey!

1. Ran into a bug: If you dig straight down and put a block below yourself you fall through the world. Thankfully after 5 seconds the game dropped me above ground in the same spot and there was no fall damage.

2. Would love a wider range of building materials. I was definitely missing glass. Materials unique to each biome and depth would be cool and would encourage exploration / digging.

3. Transportation! Trains and people movers please!

Demo is alot of fun for just a demo!
eclipse 9 OCT 2023 a las 7:47 p. m. 
I'm having a nice first play - but I feel very constricted and closed-in by the 1st Person view - I'm used to seeing much more (Dyson Sphere, Factorio). I feel my head dicgging back into my seat as I try to get a better view, it's so uncomfortable being this close.
Ionarra 9 OCT 2023 a las 11:04 p. m. 
Publicado originalmente por Rigby:
This game makes me feel nauseous. I'm getting a headache. I think it has something to do with the movement and the fact that you need to get really close to the screens to read what they say. ow.

SECONDED ! Much of the text is so small it is hard to read, or isn't noticed at all. The sound the machines make is loud and not pleasing at all. Yes I adjusted audio trying to correct the issue but lowering it enough totally removes some other sounds, please normalize.
мажик 10 OCT 2023 a las 12:14 a. m. 
The biggest disadvantage I found in the game is UI. It's very, very uncomfortable, too loaded.
Janeator 10 OCT 2023 a las 12:22 a. m. 
I feel like this game is just trying to be Satisfactory, however I don't see enough to make this game distinct enough to be its own thing - or interesting overall (Satisfactory is not free from similar issues either).

On the upside, I'll say the number-crunching felt better here than in Satisfactory.
On the downside... I don't know why I am doing all the stuff I'm doing. There's no goal, but there also isn't an "enjoyment" side of things you can progressively unlock and partake on as you progress through the tech. There's no milestones, there's no car, there's no world to wow me as I go around (as far as I went, all I could see looked samey and void of content, so I just went back and sat in the base for hours).
Being able to dig into the ground is neat but also serves no purpose. The world being on a grid isn't really making a difference to it not being or only your buildings being snappable.

All in all I would recommend these elements are thought through first before you just end up making another game where you just line up numbers for days on end for no purpose or reason leaving me feeling empty on the inside, minus the good music and awesome vistas.

Also, I don't enjoy falling down a whole block to the side when walking off a surface.
Última edición por Janeator; 10 OCT 2023 a las 12:23 a. m.
Dominance 10 OCT 2023 a las 12:57 a. m. 
So not to be mean but here's my take, I don't see a reason to play this much less pay to play it, if satisfactory is better in every way I mean there's nothing new but much less, outside of it being voxel based. Which really in it's current state offers nothing. I mean really the create mod for Minecraft is better than this game. You guys need to go back to the drawing board and do some soul searching. This product will not sell well.
мажик 10 OCT 2023 a las 1:11 a. m. 
This is more interesting than Minecraft with mod create. And if compare with satisfactory, satisfactory is winner. So far the game lacks a goal. For example, tasks for opening new structures ( The development branch in the game does not feel as good as in other games). Also, exploring the world is not interesting, since the world is meager and unfilled
PhotriusPyrelus 10 OCT 2023 a las 3:46 a. m. 
It bothers me that the drone mining stations have 3 receptacles, but 4 drones, and all of them use the same receptacle.

I don't see why containers can't all be logistics enabled by default. Coming from factorio, this feels REALLY bad. So do mono-lane belts, but that's probably something that can't possibly be changed.

I don't like that loaders require power even when idle.

It would be nice if more of the technology was more consolidated. Researching individual things feels bad.

It would be nice if different lane loaders were combinable, that is, if I could make loaders for different lanes occupy the same space.

I really want a crouch/sneak button like MineCraft has. Hopefully get a little lower clearance than MineCraft's version, but with the same "don't fall down blocks" function.

I would *LOVE* a zoomed-out overhead camera. Even if I couldn't build anything in it. The map doesn't quite have enough detail, and doesn't really zoom in enough.

It would be nice to be able to not just rotate but also mirror things we build. Off-hand I can only remember it presenting a nuisance with the drone mining stations, but I'm sure there are some other asymmetric buildings, right?
Mythor 10 OCT 2023 a las 4:54 a. m. 
Foundry feels very slow to get started, which is usually fine in a big factory building game, but so much of the building up of your factory is annoying.

Conveyor belts snapping together in long lines is good, but if you want to turn corners you have to stop, rotate the belt, then keep going. But worse is trying to build raised belts, as new conveyor sections are extremely difficult to snap on the ramps if they're in mid-air.
There's also no way to split an existing belt without deleting 2 sections and placing a load balancer in?

Having to build out foundations to enable power transfer from generators is weird, and inconvenient if your first fuel node isn't very close by. Maybe this issue isn't as bad once you've started paving more of the planet.

But in any event, it looks like you need to start combining that "fuel" with another resource to craft things further into the tech tree not long after? With limited resources and no other node available, how do I decide how much to turn into an alloy and how much do I use for power? Can I ruin my run if I get it wrong?

And the research takes so long, even at the start. Even if you've got enough research pods. It wouldn't be a problem if there was other things you could be building in that time, like setting up a new mining node or something. But often you're just waiting for the next research to be done.

It all feels just a little too grindy and slow to get started. Even if it speeds up later it's too annoying to get to that point, so I won't. :(
Ghee Buttersnaps 10 OCT 2023 a las 5:08 a. m. 
Publicado originalmente por JimJamBinks:
is there a way to place objects without moving the object to the hotbar first?
enjoyed what I have played so far!
i second this. or at least a quick move key bind that moves to the active or next empty hotbar spot.
Ghee Buttersnaps 10 OCT 2023 a las 5:13 a. m. 
plays decently on the steam deck out of the box, but controls take some getting used to.

maybe add UI control hints and game pad detection to change the hints that are displayed.

more feedback later after i play more.
drnerka 10 OCT 2023 a las 6:12 a. m. 
There is no frame limiter on the splash screens. I'm pushing 2k+ fps while the game starts up. This exact thing fried some graphic cards when New World made the same mistake (load times were much, much longer there, might not be an issue if the game loads within few seconds as it currently does).

With few monitors, the cursor is not locked to the game in windowed or full screen mode (unless there is a setting for that which i'm missing) so when i turn the character, cursor goes to one of the other screens and i click things outside of the game.
< >
Mostrando 31-45 de 201 comentarios
Por página: 1530 50

Publicado el: 9 OCT 2023 a las 12:59 a. m.
Mensajes: 201