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This mode requires nearly 0 guessing even on dence globes. (I have never seen a triangle mode guess so if you find.one send a screen shot)
I i will put a full guide out later this week.
I've been playing Minesweeper for 20+ years, I know how it works. The developer said themselves that some games require guessing. Are you telling the developer they're wrong?
Saying that I am making a guaranteed solvable mode as its peoples main critasism.
https://i.imgur.com/a719JL2.jpg
Based on the labeled "working triangle," the three possible adjacent mines are marked as "possible mines." Since you have two adjacent 1s, you can work off that and determine 6 triangles that aren't mines. This is because those 1s will be adjacent to the same mine as the "working triangle," so you can safely uncover any other triangles adjacent to those 1s.
Also, based on the 2 on the left side, and the 1s surrounding it, the mine must be the lowest triangle of the "possible mines." Only one mine can be on the right side of the 2 because of the 1s there, it can't be in the "not possible mine" locations, so the only option left is for it to be the same mine adjacent to the "working triangle."
That's an example of the larger strategy I've worked out while figuring out triangles. Take advantage of the fact a single triangle touches so many other triangles, work out the general area where the mines have to be, then extrapolate from that to determine where mines can't be. Even if you don't immediate work out where those mines are, you'll make progress.
https://youtu.be/BLELoK_l5Hk
Many thanks for that video, I have been having trouble getting my head around triangle mode as well. Watching the vid melted my mind at first, but I got the hang of it by a little way in.
Thanks for a great game that has already taken up WAY more of my time than it should have!