Crystar

Crystar

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Difficulty
Anyone else think this game is way too easy ?

I've only gone through the first two worlds so far but both bosses i fought were essentially just HP sponges with very slow attacks and limited movesets. I cranked the difficulty to Hard but it doesn't feel all that different, except maybe the enemies take longer to kill.

I like how the combat feels and the different skills the game gives you are fun to use, i just hope more threatening enemies are introduced later on.
(I don't mean to sound braggadocious here by the way, i just think the game would be more enjoyable if it was more challenging)
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Showing 1-3 of 3 comments
Hentaika Sep 2, 2019 @ 2:36pm 
If you want it to be hard - I challenge you to playing with only kokoro unless the game forces someone else for a small period of story. Heck, I am not even sure I would beat some bosses on first attempt with her on hard assuming I use only her and retry boss battle if she dies, even with consumables.

But game IS extremely easy if you are willing to spam the cheese skills indeed... or actually equip armor(I used a tier 1 armor throughout whole game to make it feel at least slightly fun, just rolled matk % on both slots for faster kills)

But yeah, basically to summ up my 20 hours in the game + my fast post game boss rush attempt in a few sentences:
1) Start with rei, play a bit, reach tornado - only spam tornado and basic attacks from now on. Reach lvl 30 and you get a tornado 2.0. At lvl 40 you get a decent physical skill, but tornado 2.0 is better in most scenarios.
2) Swap to mage girl once she gets her beam skill - only use beam skill until 3x beam skill, then use that.
THE END.

Honestly - the worst thing is not the repetition of this, but the fact that while getting armor to make sure you take nearly 0 damage from multi hit attacks and negligible damage from other attacks is extremely easy(until end game - all characters can equip all armor, hence it's easy to find an overpowered piece of armor and upgrade it, you don't even need slots to take nearly 0 damage from stuff)
But getting weapon is extreme RNJesus. I think my gameplay would have been 1-2 hours shorter if I got a tier 2 weapon for Rei before actually finishing tier 2
Since weapons you get can be for any of the girls - if all your weapons end up being fists or mage weapons(early on she sucks as much as kokoro) then you are literally fked by rnjesus and have to grind enemies who can't strike back nearly twice as long.
Last edited by Hentaika; Sep 2, 2019 @ 2:42pm
Fyk0 Sep 3, 2019 @ 6:28am 
I think it gets gradually harder after chapter 3 playing on hard. Until the end of chapter 3 I didn't need to use heal items at all and thought the game is way too easy. The game keeps recycling enemies but also adds new ones time to time. Rooms with multiple ranged enemies and charging horses makes sure you can't stand still spamming optimal combo, and Revenants can hit really hard if you get caught. I even got oneshotted by a boss few times when I didn't know it's moves, as I was standing too close and ate AoE attack but all the projectiles hit me.

When you get past chapter 3 the combat gets a way better in my opinion, especially once you get all the 4 girls on your party for variety. Kokoro feels weaker than the rest and I only use her occasionally for her ranged confuse which roots enemies.
Last edited by Fyk0; Sep 3, 2019 @ 6:30am
Louis Sep 3, 2019 @ 7:53am 
I think that I used about 1.5K hits or more to kill the last boss.
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