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Too bad, there is no other way than just to keep trying. These projectile volleys are the worst points, it's fairly hard not to sacrifice some health, you simply need to avoid losing HP at the other periods of the level. Don't give up, you will adapt over time and eventually nail this.
The level I am stuck on requires me to complete it in order for me to move to the next region. Also, it doesn't allow me to use Revenge Token.
Final level, can't get past the~250 enemy point, and am screaming over the fact I can't use a revenge token when I've never needed then until now.
Devs, come on give us a bone here
It's a Pixel Level aka Super Unfair Bonus Round. This one is probably even worse than the final level. It's more random and probably also faster.
I have completed 71% of all maps, most of them 100% and those I've beaten are with a 5 out of 5 stars rating.
But when there are too many enemies, let's say over 600, I have zero chance of beating them.
Additionally I don't see any improvement in my dexterity on top of that. It gets worse.
Having collected and never used around 33 revenge tokens doesn't help either.
Then there are 150 Enemies - miss and you die - levels and I beat them first try.
The difficulty curve has been great so far, even though I tend to prefer shorter levels with less or no health.
But there has to be a way to make things more accessible for those lacking the dexterity or stamina to finish ultra long levels.
If you want endless non stopping hordes getting faster all the time there is the survival mode for that.
If you want to see what tough is try the SDG level.
Go to More from the main menu, then go to Credits and press Up Down Up Down.
Click on the portal.