Supremacy 1914

Supremacy 1914

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Browser to Steam - Why?
Hello.
Why exactly is this browser game coming to steam? Is it just for publicity?

Is it going to offer anything different, or is this just going to be the exact same functionality but in an .exe package - using the inbuilt steam browser to look over the website for making and joining games?

If it were to offer quick rounds that finished within a set hour period, or a sort of offline play, then perhaps it would be worthwhile. Otherwise its been set to release for 6 months only to give us the exact same game available on the browser right now.

Just curious.
Last edited by TheCursedJester; Jun 5, 2019 @ 6:19am
Originally posted by Such A Good Boy:
Hello MortifiedPenguin,

thanks for your question. As requested from many players, Supremacy 1914 is now following Call of War in becoming a cross-platform game across Web, Steam and Mobile.

The game will have the same feature-set on every platform, because this enables that you can join a game on Steam from your personal gaming PC; continue playing on your mobile while being on the road (or hopefully beach) and / or log in from any device with an up-to-date browser. Especially as some maps e.g. 500 players can take a couple of month to be finished, it is obviously quite beneficial to be able to log in from anywhere and give the right commands to your troops.

Nevertheless it takes some time to create a version to work properly and smooth on Steam - especially with limited resources and being a small studio. In the past it has proven that taking more time for testing is better than less. :)

I hope that I could clarify your question.

Have a good one!



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A developer of this app has indicated that this post answers the original topic.
Such A Good Boy  [developer] Jun 6, 2019 @ 1:27am 
Hello MortifiedPenguin,

thanks for your question. As requested from many players, Supremacy 1914 is now following Call of War in becoming a cross-platform game across Web, Steam and Mobile.

The game will have the same feature-set on every platform, because this enables that you can join a game on Steam from your personal gaming PC; continue playing on your mobile while being on the road (or hopefully beach) and / or log in from any device with an up-to-date browser. Especially as some maps e.g. 500 players can take a couple of month to be finished, it is obviously quite beneficial to be able to log in from anywhere and give the right commands to your troops.

Nevertheless it takes some time to create a version to work properly and smooth on Steam - especially with limited resources and being a small studio. In the past it has proven that taking more time for testing is better than less. :)

I hope that I could clarify your question.

Have a good one!



Hello Jul 16, 2019 @ 10:39am 
Why are you allowing people to increase the moral of your army with in game currency and getting advantage over your ennemy ? Why can we reduce the building construction with ingame currency ?

Why did you choose a pay to win game mechanic ? Are you planning to publish 1 or 2 game get the money and leave ?

I played several hours today, and when it seems to be a good game at start, we realise that we can pay to speed up the game for us and get massive advantages over other players. But what made me mad about you and your company is that i can't even create a game if im not a Caporal or whatever you called it, so i need to pay to create my own game.

Your company made a 100% pay to win game, i look forward to see your company crawling under negative review
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Date Posted: Jun 5, 2019 @ 6:19am
Posts: 2