The Ascent

The Ascent

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Builds for Zell.
I cannot for the life of me complete this fight. All the enemies there are tanky Zell seems to have health gates, and everything hits like a truck. Lock On seems to work like once then I can't activate it properly again. Anyone got build suggestions.
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Showing 1-7 of 7 comments
Oh good I can't leave to upgrade gear and stuff because I don't have the Damage I need.
FDR'sThinkTank Aug 1, 2024 @ 10:42am 
Yeah, you want a save state before you board the train for sure. Once you get on the train, it's hard to adjust yourself fully for tackling Zell.

Personally, I find Biometric Timestamp/Biometrics or Life Transfer/Cybernetics to be exceptionally potent when dealing with this boss. You can be practically immortal and just slowly whittle him down to size, jumping in a Pocketmech for tactical. Also consider the Blade or Hammer as a back up weapon here... you can really whittle him down getting up close and personal.

Lock-On doesn't really hold up late game, in my view... I'm a bit impressed you stuck with it all the way to Zell. Motorics and Frame Augments tend to be less favored unless you're playing with friends and are able to better combo abilities.

You can also use Ratbite on Zell's Minions and it's pretty darn effective, but you have to be aware that this tactic can often result in the game getting softlocked after defeating Zell.

My favorite Infinite Guardian Bot summon tactic is NOT especially effective against Zell, in my experience, because while you can keep the bots alive, their effectiveness against Zell and his minions is not particularly strong. If you like Summons, Spider Bots are better here.

If you're comfortable not using Pocketmech for Tactical, I found the Tactical Turret to be particularly useful for zoning Zell and his Minions in this battle several times.
I actually mostly ran life transfer and spiders, saw a build for the dealbreaker using lockon. Was able to beat him with that, but lockon is super finiky. Zell really reminded me of Death from Diablo 3 where the DLC boss is harder then the normal boss. Pocket mech was dif a must.
Last edited by Democratic Ice Noodle; Aug 1, 2024 @ 12:00pm
FDR'sThinkTank Aug 1, 2024 @ 1:39pm 
I really wish there was more variety of Pocketmechs... (since it locks your weapon to a Minigun...)

Heck, I'd like some alternate Tac Turrets too... A Flamer Turret would be fun.
Originally posted by FDR'sThinkTank:
I really wish there was more variety of Pocketmechs... (since it locks your weapon to a Minigun...)

Heck, I'd like some alternate Tac Turrets too... A Flamer Turret would be fun.
That would be cool. I also wished I could play as different alien races character customization was meh.
FDR'sThinkTank Aug 1, 2024 @ 1:52pm 
Originally posted by (Insert Username Here):
Originally posted by FDR'sThinkTank:
I really wish there was more variety of Pocketmechs... (since it locks your weapon to a Minigun...)

Heck, I'd like some alternate Tac Turrets too... A Flamer Turret would be fun.
That would be cool. I also wished I could play as different alien races character customization was meh.

They play tested that early on in Development, but encountered a number of issues with Larkians and Karlans (The Biggest and the Smallest) as playable character races... so they scrapped experimenting with it and just stuck with Human player characters.

There are some suggestions around here that actually go into depth about what potential differences Alien Races could have from Humans as playable Characters.
Originally posted by FDR'sThinkTank:
Originally posted by (Insert Username Here):
That would be cool. I also wished I could play as different alien races character customization was meh.

They play tested that early on in Development, but encountered a number of issues with Larkians and Karlans (The Biggest and the Smallest) as playable character races... so they scrapped experimenting with it and just stuck with Human player characters.

There are some suggestions around here that actually go into depth about what potential differences Alien Races could have from Humans as playable Characters.
Shame that, because character customization is by far the weakest thing in this game.
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