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So, the OP is referring to the Bitsplit Defender shotgun for pre-ordering the game, which is the only digital-damage shotgun you can obtain.
That being said, to the OP, there are different bonuses given for having pre-ordered the game on different platforms. Either way you look at it, you're going to 'miss out' on something. However, there's absolutely nothing in the game that you're going to be just completely missing out on in terms of content outside of not getting the weapon.
If your biggest concern is "Oh, I can't get X because I didn't pre-order" and that's the make or break for you, then it sounds like a lot of games that give pre-order incentives that aren't available after the fact aren't going to sit right with you.
If not getting the Bitsplit Defender is an absolute make or break, feel free to move along and do what you will. As far as pirating games goes, that's entirely your choice, but by doing so you won't be supporting developers who actually invest their own time and effort into creating games you enjoy. If everybody pirated games and nobody bought them, then no games would ever be made since there would be no profit in it.
And if everybody got the content pre-order buyers got, then what benefit or incentive would there be to pre-ordering games?
My recommendation is to buy the game, it's 100% worth the money.
And I wholeheartedly agree with every other point you made.
I got a more than 100 hour of fun solo play.
I never missed the pre-order shotgun. The game have buttload of other weapon you can use.
Not to mention you've also got I/O converter which, you know... turns EVERY weapon into a digital-damage powerhouse?
The incentive is to get that content for free while others have to pay for it. Something that many companies do, which, together with a pre-purchase discount, is a great compensation for users without the need to punish future players.
I still think this practice benefits players who do NOT pay for the game.
I also think supporting developers is important (I have over 1500 games in my library to confirm this) but I think it's even more important not to support these kind of abhorrent practices.
Thank you all for your answers, but I still don't see what benefit the user who pays legitimately for this game gets since the one who gets the f2p version is rewarded with an additional weapon.
I also think supporting pirates is a bad habit and that more developers need to put in anti-piracy measures that punish said pirates. The additional weapon doesn't make or break the game by any means. Sounds like you just want something to ♥♥♥♥♥ and whine about, just want everything handed to you on a silver platter, that you deserve to get everything anybody else got for backing a game, when you either never even heard of the game until recently, or didn't think it was WORTH backing before it actually came out.
Maybe next time you're considering making a post on a game's discussion board to question whether or not it's worth buying because you won't get any special pre-order stuff like backers got, and then end up going on and on about pirating the game, do us all a favor and just don't and do whatever it is you've already decided you're going to do.
Really, I'm saying sell it to the other users... It doesn't seem hard to understand, right?
They give it away to those who pre-purchased it and sell it to the others, does that sound so bad?
The threads are for debating and talking about topics, if you aren't interested you simply don't answer.
It seems totally respectable to me that you agree with this type of practice where users who pre-purchased the game are benefited by permanently blocking game content for the rest of the users, but not everyone thinks the same.
As I have said before, there are other methods that reward some without punishing others.
I am against piracy and also against anti-piracy methods since in the end the legitimate user ends up being harmed and there isn't better example than Denuvo where in the end the pirated version works better than the original.
What encourages sales is the quality of the game and the trust that the company gives with the support to the game, something that CD-Project has more than demonstrated with its games. I didn't hesitate to pre-purchase Cyberpunk and without the need for them to give me access to content that they blocked for users who get it after release, because those users, like me, paid for the same product and have the full right to enjoy all content regardless of its relevance.
I'm not talking about get the pirate version... these kinds of incentives and protections like denuvo, reward users who get pirate version.
My question is, What benefit do users who legitimately pay for the game get? And based on the answers obtained, nothing, to support this type of practice so that they continue to do it.
What have I decided? Right now nothing, if a friend finally buys the game (is being decided among several) I'll consider buying it too to play with him. If the game hadn't content permanently blocked, it would already be in my library because it looks like a good game.
Enjoy your game and your pre-order bonus.
Do you know PS version also have its exclusive weapon what you can not have in Steam version, no matter what?
Im a bloody collector, but I accept that I cant get a pre-purchase weapon. Still I had 109 hour of great fun in game and I paid for it so the Devs get the deserved money.
Also there is visually identical physical shotgun in the game which you can turn into digital with special ability.
In short it's a game about shooting dudes and beautiful open cyberpubnk world. There is nothing else here.
How can you build this weapon?