The Ascent

The Ascent

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ichorvile Aug 7, 2021 @ 12:28pm
COUCH COOP madness
I cannot, for the life of me, figure out couch coop. I have erased all of my hard work several times now trying to figure out how to get it to work correctly (or how it's supposed to work?) I want to just let friends hop on as needed, instead, it overwrites some saved game file each time - its a total pain in the ass

help.
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Showing 1-8 of 8 comments
SnugSnug Aug 7, 2021 @ 12:51pm 
Pick your character and start a couch session. Host saved if you have existing character.

Press A on controller to join for additional players. That controller will then be prompted to pick a save slot, again pick existing one to resume or empty one to start fresh character.

When the party is assembled, have host select the "Resume" button and press A to start the session. It will begin at the Host characters last save point, or begin new game if using blank character.

Hope that helps/
Darkness Aug 7, 2021 @ 2:25pm 
Using "host new game" forces all players to create a new profile.

I suggest creating the profiles in single player for each player, then going to main menu, the couch co-op -> host saved game.

I don't like the way it is as well, indeed it kinda easily provokes accidents of overwriting existing profiles, as there's no easy way to load a profile and create new profile at the same time.
Last edited by Darkness; Aug 7, 2021 @ 2:27pm
SQUARE-SOFT Aug 7, 2021 @ 8:43pm 
Players can't join couch co op
When i press A to join nothing happens
I planned to play on keyboard, and my friend on controller
Last edited by SQUARE-SOFT; Aug 7, 2021 @ 8:44pm
The Doctor Aug 7, 2021 @ 9:59pm 
If you are on PC, the game assumes the first controller you hit A on is the preferred input of the original player, aka player 1. If you hooked up another controller and hit A on that one, it would show up as player 2. (You can see this by looking at the button prompts at bottom of the screen). It is currently impossible to use keyboard/mouse for any player in couch coop due to how they implemented it. I want that functionality too so I reported it as a bug on their bug report website.
SQUARE-SOFT Aug 7, 2021 @ 10:43pm 
Originally posted by The Doctor:
If you are on PC, the game assumes the first controller you hit A on is the preferred input of the original player, aka player 1. If you hooked up another controller and hit A on that one, it would show up as player 2. (You can see this by looking at the button prompts at bottom of the screen). It is currently impossible to use keyboard/mouse for any player in couch coop due to how they implemented it. I want that functionality too so I reported it as a bug on their bug report website.
good to know
thank you
Astralen Aug 8, 2021 @ 2:13am 
The thing with couch co-op is that you need one additional save per person joining. We tried this at my friends place yesterday, he's level 12 so he had to start by clicking "Swich character", create a new character, create a new game, start the new game, quit after cinematic and then start a couch co-op session where he picked his save and I picked the new save. This meant that I could join his session albeit with my lvl 1 char which of course isn't ideal. This is obviously not a problem if you're only playing couch co-op and did this from the very start for all chars.

Although I understand why it's set up like this the ideal situation would have been to copy the hosts char to be able to join him at his level with his gear and just "pick up where he left" instead of having to waste time leveling up a new char to his current level.
Sargos Aug 8, 2021 @ 2:18am 
Originally posted by Astralen:
The thing with couch co-op is that you need one additional save per person joining. We tried this at my friends place yesterday, he's level 12 so he had to start by clicking "Swich character", create a new character, create a new game, start the new game, quit after cinematic and then start a couch co-op session where he picked his save and I picked the new save. This meant that I could join his session albeit with my lvl 1 char which of course isn't ideal. This is obviously not a problem if you're only playing couch co-op and did this from the very start for all chars.

Although I understand why it's set up like this the ideal situation would have been to copy the hosts char to be able to join him at his level with his gear and just "pick up where he left" instead of having to waste time leveling up a new char to his current level.
i need a video tutorial for this :/
Dellta_34 Dec 9, 2023 @ 5:52am 
Originally posted by The Doctor:
If you are on PC, the game assumes the first controller you hit A on is the preferred input of the original player, aka player 1. If you hooked up another controller and hit A on that one, it would show up as player 2. (You can see this by looking at the button prompts at bottom of the screen). It is currently impossible to use keyboard/mouse for any player in couch coop due to how they implemented it. I want that functionality too so I reported it as a bug on their bug report website.
Bruuh...thank you...you have no idea how long I have been bashing my head against the wall trying to figure why the hell wont co op work.
I didnt know that you cant have M+K and controllers co op,I didnt know that the first controller I connect is assigned to player 1(as well as M+K beeing assigned to p1) and that I needed a 2nd controller in order to click join as player 2(I must of broken the A button trying to click join lobby and pulling my hair trying to figure why the controller works just fine everywhere except in the host co op lobby screen).
So I have 1 working controller and M+K and so I tried and tried to get them to work in co op not knowing that's impossible.
I tried this on a different PC at friends house,with several different controllers,but I didnt know this specific ♥♥♥♥♥♥♥♥ back than,so I tried the controllers 1 by 1 to work along with M+K for co op.

Thx to reading this thread I decided to pull out an old bearly working controller just to test if 2 controllers would work,and they finnaly did!
The way they implemented this hole thing is the most specificly retarded nonsensical way I have ever seen co op beeing implemented honestly.
Maybe that's one of the main reasons this game never got the popularity and recognition it deserved,it's a co op gem,that has the least intuative co op lobby mechanics ever designed,requiring you to have a PHD in forum browsing and ♥♥♥♥♥♥♥♥ debuging.
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