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Докладване на проблем с превода
Colonists currently top out at level 4. There are level 5 colonists and some resources for them in the game, but there's no way to make level 5 houses.
To the best of my knowledge, the game does not mess with programming. So that one's on you.
While the robots do need to be wound, you can program other robots to do it for you. If you do, what I would suggest is having them work in pairs, and give one of the pair a battery upgrade. Otherwise your rechargers will get their battery levels in sync, run out of power at the same time, and then you have to go and wind them up yourself.
Also as MechaCrash said you can just program robots to recharge the other robots this way you are don't have to worry about having discharged robots everywhere with production coming to a halt.
4K for a recharge loop.
3 for searching, moving and, recharging. Then 1 for a forever loop with a fail condition if it can't find any bots.
There probably other variations but I find this one works well and is pretty cheap.
It is probably you. That can happen easily. I never had the game reorder program lines by itself.
Are you aware that you can teach robots to wind up robots? ;)