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Báo cáo lỗi dịch thuật
Rival event's still happen but they won't ever get married.
Kind of a disappointment honestly, would have liked to see Elly and the Doc get together.
Rumor has it, it was because Japanese fans hated rival marriages.
(This is apparently why the series hasn't had rival marriages since Animal Parade.)
The guys complained because the rival would steal the girl away from them before they could marry them.
And the female fans felt like they were breaking up a one true pairing. So they demanded that there be no rival marriages, only their own.
...Yeah, I can think of several flaws in the logic.
("We don't want to break up a couple destined to marry. So to prevent that, make it so they can never marry.")
-------
And seriously, how bad do you have to stink at this series to get a girl stolen away by a rival?
The final rival events generally happen in Year 4.
How bad do you have to be at wooing a Bokoujou Monogatari girl that you can't marry them by the 4th year?!
(Aside from Harvest Moon 64. That one depends on you befriending the rival, among other factors, which can speed up their proposing to the girl)
Personally, I somewhat liked how 64 did it.
Where instead of your heart level with the girl being below a threshold (as BTN, FoMT, etc, did), your friendship with the rival influenced it.
It was kinda like you were encouraging the rival, being a buddy that was helping them with their nervousness/shyness.
(Such as with Gray x Popuri, Once it was close to happening, if you were good friends with Gray, when you spoke to him at the bar he'd say something like "...Yeah, yeah, yeah. I've bought the feather. I'll do it soon."
So, you sorta helped Gray work up his nerve to propose to Popuri.)
(And yes, if you didn't know, in 64 the Mineral cast were different.
The pairings were Kai x Karen, Gray x Popuri, Harris x Maria (Mary), Cliff x Ann, and Jeff x Elli. When the cast was re-used for the Mineral Town games, lots of changes were made)
If the rivals didn't marry until you did that would completely take care of the first problem.
Maybe do something special for the character who had their spouse married. Like maybe they stayed single but adopted (the child would be the same no matter the character) or maybe a Jamie like character could move to town and marry them.
Rune Factory 2 introduced a solution to that issue with Yue.
If you "stole" a fated pairing, she'd end up marrying the rival, and have the kid they were destined to have.
And if the player fancied her, she was an available bachelorette, too.
that sums it up xD
even though they create a lot of messy ntr... stuff