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If they force you to use Denuvo to play the game, that’ll be an additional nail in the coffin for people hoping for mods.
I don't understand why some developers don't like other people to mod their game. It's not like we're profiting off of modding right?
even if the base game is built with unity but is ran through another layer to obfuscate the files then ya know... its hard to deal with
PoOT is modable however being Unity built game through and through
If I had to pick an analogy would be, Imagine you are an Italian Pizza chef, you made this perfect and authentic Margherita pizza for a customer dining in your Pizzeria who ordered it. Then as you serve the pizza that you made with love and perfection, the customer suddenly took out their bag grabbing some chopped fresh pineapples, and start sprinkling them on top of the pizza, and start eating it. How would you feel?
But Neo, if I am that Italian Pizza chef and this help me to sell even more pizzas, the customer can sprinkle dog poo on the pizza and I am happy with that.
Well if that's how you feel, that's all fine.. But not all italian pizza chef share the same views as you do. There's such a thing called artistic integrity. Sometimes money isn't everything.
If people are going to mod things willy nilly up to a point it becomes unrecogniseable, then what's the point in making the game in the first place? Just make a blank platform, and have the community create and run 99% mods. Like Skyrim. When you put so much value to mods for too much, the value of the actual original content is reduced to barely nothing up to a point is practically an insult to the content creators.
Back to the Pizza analogy, if you want to sell the pizza just sell the pizza dough and let the customers put whatever they want. That's a good business model sure but only if the business is designed as a "buy pizza base, put any topping you want" model. But when you spent so much time and effort to create the perfect pizza for customers with the perfect topping. Only for the customers to butcher your own creation with their own, sure you get the money, the money you receive would feel empty. Like it's worthless, because you earn the money, by having your creative integrity insulted.
Don't get me wrong, though. I'm a pro-modding person. But there has to be a balance and a line being drawn. Sandbox games or simulators are good with modding. Storytelling adventure games, not so much. And SoS:FoMT is just in that category where it's just a small game that just isn't worth having the need to be mod able.
Is this game moddable? Yes. Here's some silly examples (a demo of modified text, and modified image/texture)
https://steamcommunity.com/sharedfiles/filedetails/?id=2638522254
https://steamcommunity.com/sharedfiles/filedetails/?id=2638523971
But is the game easily moddable? No. For anyone up for the challenge and who wants, however:-
The disc file isn't compressed (files are instead stored). However, using a lot of the common archive software that is on Windows -- even using store as an option -- causes a crash to desktop.
After playing around a little today, I made a discovery: what didn't seem to cause a crash to desktop was repacking the disc file via Ubuntu 20.04LTS on WSL2 (using zip with the -0 flag, for no compression).
So for anyone reading this who has managed to unpack the files but struggled with the last step... Linux to the rescue, I guess.
The real challenge, however, is distributing mods... Since everything is stored in the disc file, you can't easily distribute that without entering into really murky waters. And it's not likely the average person wants to go through the process of manually patching a mod into their disc file.
How can these challenges be overcome? One of two ways:-
edit to add...
A few more things of note:-
I haven't delved too much into it just yet, but it's nice to know that it's possible -- if extremely awkward -- to mod this game.
Are you the only one modding PoOT and FoMT at the moment?
This is really promising. Thanks for doing this.
I'm not sure.
I know that there are people who have made a start with a fan translation of PoOT (and expressed an interest in FoMT translation). An Indonesian fan translation, I believe.
This isn't so relevant to you (since I know that you're already on there) but...
If there is anyone seeing this who wants to stay up to date with everything I am up to re: investigating moddability of the Story of Seasons games, there's a modding Discord:-
https://discord.gg/EXDjBWq39V
Shameless self-plug, I know. But I would especially love it if there is anyone who wants to lend a hand with documenting/researching etc. The more the merrier! :)
For anyone passing by who isn't interested in Discord, I will provide this here: the list of assets.
(as a tree):
(as a simple list):
edit: dedicated thread here:-
https://steamcommunity.com/app/978780/discussions/0/3159831641989625851/