Halo: The Master Chief Collection

Halo: The Master Chief Collection

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31 Ιουλ 2020, 16:28
MCC Development Update – July 2020
Όλες οι λεπτομέρειες του συμβάντος:
https://steamcommunity.com/ogg/976730/announcements/detail/2743207455174805412
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Εμφάνιση 151-165 από 246 σχόλια
will there be forge in campaign mode. would be cool to spawn a bunch of marines and brutes fighting each other
Αναρτήθηκε αρχικά από calebsamuelgeorge:
Just played 10 hours. need to make your skill ranking more important, needs to be compulsory to be promoted to certain ranks this would force people (if they want certain promotions) to play ranked this is why h3 ranked was successful it was necessary without it no one plays ranked, using next gen promotion system means people just play social and get max rank without touching it.

Cold storage should never be a 4v4 map.

Great job with halo 2 anniversary its what halo 4 or 5 multiplayer should have been.

nobody plays comp for good reason
343 would have to work to make it actually enjoyable instead of mlg panders
Αναρτήθηκε αρχικά από The little gamer:
Can you fix the modding community there all very mad at 343 when they released halo 3, it broke almost every mod everyone was working so hard on.
they really have to work with them
I mean there's literally zero documentation about modding, it hurts
Are we going to get ODST story at all its my all time fave game!!!!
How about removing or fixing the aim assist already?
Please release split screen. Everyone is thinking it, we are just all tired of saying it
Thanks for all this hard work Halo MCC team. I have a little bit of feedback. I really like that you brought up audio because I think that Halo should definitely work on the audio feature of the game(s). Being able to hear other Spartans around you on the map, definitely in modes like competitive where there is no radar, will make a huge difference. Especially when solo queueing and not many team members have/use mics. Another topic (but highly debatable) is the topic of radar. Radar can be a good thing when playing competitive modes. At least just to see where your other teammates are even in it's most basic form without revealing enemy combatants. And the Halo radar was always broken and that's why it was removed. But ideally if you play some games in the tactical shooter genre for example, you'll notice that radar is very useful and can be made better. Instead of revealing all the enemy team within a circumference only reveal an enemy if he goes into your teammates FOV for example. It's a little bit less than a call-out because you'll have to look at radar for a moment. Improvements like this can make the game better and more competitive among the community of FPS games. And anyway, I think it's worth pointing out even though the Halo community is usually so anti-radar because they're used to the original Halo radar, plus it's 2020 now.
Αναρτήθηκε αρχικά από fi0rini:
Thanks for all this hard work Halo MCC team. I have a little bit of feedback. I really like that you brought up audio because I think that Halo should definitely work on the audio feature of the game(s). Being able to hear other Spartans around you on the map, definitely in modes like competitive where there is no radar, will make a huge difference. Especially when solo queueing and not many team members have/use mics. Another topic (but highly debatable) is the topic of radar. Radar can be a good thing when playing competitive modes. At least just to see where your other teammates are even in it's most basic form without revealing enemy combatants. And the Halo radar was always broken and that's why it was removed. But ideally if you play some games in the tactical shooter genre for example, you'll notice that radar is very useful and can be made better. Instead of revealing all the enemy team within a circumference only reveal an enemy if he goes into your teammates FOV for example. It's a little bit less than a call-out because you'll have to look at radar for a moment. Improvements like this can make the game better and more competitive among the community of FPS games. And anyway, I think it's worth pointing out even though the Halo community is usually so anti-radar because they're used to the original Halo radar, plus it's 2020 now.

it's a motion tracker
not a radar...
don't want to be seen? crouch or active camo

it's like the thing from Alien, or the Soliton from Metal Gear, not some COD or CS stuff. I've literally never seen someone be anti-"radar"; but then again I barely play comp.
There's an issue where you're queued for a game, find one and it seems to glitch out, game ends without starting and then you get a ban as if you left early. Bit frustrating to say the least.
Can we please get Halo 5 to PC?? Only makes sense with Infinite and so we all on PC can enjoy the campaign, start to finish.
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Εμφάνιση 151-165 από 246 σχόλια
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Ημ/νία ανάρτησης: 31 Ιουλ 2020, 16:28
Αναρτήσεις: 246