Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Full playable and functional AI tutorial.
NOTICE!!!!:-This is for the "Standalone" mode in the mod-tools. / Scroll Down for my own rough notes I use for things.
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Instructions to play as AI:
1-Go to Steam
2-Open up either Halo 2, Halo 3 or Halo ODST editing kit.
3-Go to Standalone to play or Sapien to make maps and test.
4-Type in the commands you want

COMMANDS AND USES:
>Press Alt+Enter keys to full screen or un-full screen your game for a more imersive experience.
>Type global_playtest_mode true) in the command line in order to have better graphics and/or a less buggy game.
>Type player_disable_weapon_pickup true) in the command line if you only want to use one weapon and do not want to automatically pickup weapons off of the ground.
>Type the following four command in any order to be able to throw grenades at enemies automatically. Spawn in a Plasma and a Frag grenade and for instance if you are a marine you will auto throw frags when that is your selected grenade type and if you no longer want to then switch to plasmas.
ai_allegiance_remove covenant player)
ai_allegiance_remove player covenant)
ai_allegiance_remove human player)
ai_allegiance_remove player human)

NOTE:The AI will turn againist Master Cheif and you cannot ride vehicles together.

>Type any of the four commands to reverse the previous commands
ai_allegiance covenant player)
ai_allegiance player covenant)
ai_allegiance human player)
ai_allegiance player human)

>If you want to play as a sleeping grunt than type unit_animation_forced_seat sleep after choosing a grunt to play as.
>If you want to be a fleeing or running away grunt or jackal or marine type unit_animation_forced_seat flee



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Halo AI controls:home button opens and closes menu, backspace detaches and ataches camera, backspace twice goes third person.

~=opens dev lines

\=become nearest AI
Max ammo value for turrets:400
Max most others value:1.0 because float 32's are done in fractions in halo
you can enter commands in StandAlone mode and try scenario_load_all_tags true in the main menu before loading a level;specifically 110HC
game_start levels\multi\zanzibar\zanzibar is an examle way of how to load levels in the Standalone that are not on the debug menu.

when console is open hit tab to scroll through commands
-scenario_load_all_tags true
-unit_animation_forced_seat flee
-unit_animation_forced_seat sleep
-player_disable_weapon_pickup true
-"4" turns on and off flashlights and in odst visor night vision mode (as player biped) and flashlight (as an ai)
-magic_melee_attack

this makes it so you can throw grenades as an ai (the ai does it for you)
ai_allegiance_remove covenant player)
ai_allegiance_remove human player)
ai_allegiance_remove player human)
ai_allegiance_remove player covenant)

ai_set_allegiance

press Alt+enter keys together to enter bordless windowed mode

global_playtest_mode true) is supposed to be less buggy in game, not sure what though.

combine the top two for fully working grenades.

global_playtest_mode true)
Ty
ai_allegiance_remove covenant player)
ai_allegiance_remove player covenant)
ai_allegiance_remove human player)
ai_allegiance_remove player human)
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Showing 1-1 of 1 comments
Kongo_Gaming May 21, 2022 @ 6:38pm 
UPDATE TO THIS. If you set the cheif and other bipeds you want the AI to be friendly to to the team "Sentinel" before you do the grenade thing then you have fully function AI that are NOT hostile to the players. Also if you use a controller on this you can lower your weapon with the standard button lower combo, it fixes dual wielding so you don't have to hold to dual wield 24/7 and you can do splitscreen. Works even on PS4 controllers.
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Showing 1-1 of 1 comments
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