Halo: The Master Chief Collection

Halo: The Master Chief Collection

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DR4C0L1CH Nov 14, 2024 @ 3:12pm
mod (every game): Have all weapons available
Hello,
As we now in the game you are limited at 2 weapons at a time.
Is there a mod to bind each num key to every weapon, and scroll through all of them?

A more doom/quake weapon inventory style
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angstlicht Nov 14, 2024 @ 5:17pm 
that'd kinda be like a mod that gives you all the battlefield / battlefront / team fortress 2 guns and abilities at once. what you choose to lug around and keep as a secondary is how the game's designed.

what i mean by that is, you'd enter into a situation where you'd have to ask if one of the buttons is for a pocketed minigun or if you could have multiple slots of all the different dual wielding combinations (maybe some system where you hit a key to change which specific hand a sidearm is going to be assigned to? or press asterisk sign to switch the number keys to small arms specifically? like being a phone operator, lmao), all to arrive to a style of gameplay that the game isn't designed around mechanically.

halo is a game where if you want a weapon you go to where it contextually would be like a mounted turret or vehicle or you kill a player who has that weapon and pilfer it. like would you be able to store a ghost in your inventory too and switch to that? it's a unique weapon.
Last edited by angstlicht; Nov 14, 2024 @ 6:03pm
Rune Nov 15, 2024 @ 5:30pm 
the biggest problem with wanting every weapon available is that (at least in the case of CE; I haven't really played around with making testbed mods for halo since 2017), you have ***4 weapon slots, maximum*** (3 for the multiplayer flag, 4 for the skull/bomb); but you still have to *cycle* between them all.

the theoretical mod would have to delete the weapon from your inventory (including any data about how much ammo is left for it!), and create a new one (without remembering how much ammo you have)... which defeats the purpose? that's before factoring in dual wielding, as mentioned, in 2/3 (which *code* still exists for in odst/reach and possibly 4)

you, or any other modder, would have an easier time porting the halo guns and levels into a game designed for being a walking weapon crate
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Date Posted: Nov 14, 2024 @ 3:12pm
Posts: 2