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Civvie is awesome. Good taste, brother
1-i never go in Games with any mindset, I absolutely not play games to please myself, I play it because I heard it was a masterpiece so I let the game talk and control the show... But no, I just explain why in the main post
2- yes the game is good but precisely I'm not into the "good or bad product" Because otherwise that will be a review not a discussion, I want to know why people like it
3- the giant wall of text is complicated and I will stay here to make it another one if I explain so just accept that is relatively short
Thanks for the comment, the thing that probably will make me think that this is actually a good game is the fact that comments actually responded instead of being toxic or clown accuse ecc. I didn't expect this
I will practice a lot in assault on the control room, I will at 100% finish the game... Now I'm even more scared of the library mission, good thing that I absolutely don't know anything about the story evolution so I will enjoy the plot, but I'm concerned around the same gameplay same thing for 5 games... Is there something that change between the games?
Each game changes things and adds new weapons. I didn't like Halo 2 at first because it didn't feel like Halo 1, but then I got good at it and ended up liking it by the end. Halo 3 feels a lot more "modern military" than the previous Halos, which felt kinda sci-fi military. Certainly not bad and going from Halo 2 to 3 feels like the same skill-set and generally the same weapons that worked in Halo 2 work in 3 as well. Felt easier than Halo 2, but some sections can lead to cheap deaths which pissed me off. At the end of the day, it's all skill issue and I just needed to get good and adapt.
There's new additions to the gameplay in Halo 3. Halo Reach might be my favorite alongside the original Halo. Guns feel tight and it feels closer to Halo 1 than Halo 2 did, but maybe that's just me. Halo 2 and 3 don't have health anymore, only shields. Reach brings back the health, so I guess that's why I liked it so much. Also, Reach brings new abilities, such as jetpacks. Never played ODST or Halo 4.
The overall story is good, I enjoyed it.
The problem with the Library is that it's long. It's a slog to get through. Who knows how many hours I spent in it as a kid trying to beat it. Painful, annoying, long, repetitive. But if you beat it (especially alone), chances are you finished the most annoying mission of the whole series - or at least I can't recall a mission more disliked than the library. Good luck on your journey. Once you get the basics down, the game will feel more satisfying to play.
Thanks for the comment, so at least I know that the games are different and how, that is very helpful.
Then the library I don't know anything except for how is described, I predict that for me is a masterpiece and it's difficulty is overrated, mission 3 is harder... At least that's what I can imagine then maybe it's hell... But first I have to beat control room that I don't think is so easy...
4 isn't horrible, I just hate fighting the new faction.
No opinion on multiplayer thou.
Wow I'm so out of multiplayer and online games that I totally forgot that multiplayer exist and the campaigns are secondary at this point
Ok good thing that you inform me, so I should play halo reach... Well it doesn't matter anything because I respect history so I will play them in order of date, but you made me curious about halo reach now
I can see it being monotonous on lower difficulties but you said the game was too hard so I am not sure what difficulty you are on, and whether to turn it up or down. Generally I advise a difficulty where you die occasionally, but not so high that you die multiple times a checkpoint. Halo is a game where once you get good you can reliably beat most levels without dying even on the higher difficulties (except maybe Halo 2). Depending on what weapons are available there are multiple strategies for tacking a particular engagement, and even beyond the strategy, enemies telegraph a lot of their actions meaning you have a split second to react to whatever they are doing. It becomes a dance of action and reaction. The better you get at it the more fun it gets. This is more than "get gud" it is like learning to play an instrument, the first songs you practice with are the easy more repetitive ones that can get boring, once you do get good and can move on to harder songs it gets more fun, and if you can freestyle it is a blast.
Comparing this game to Half Life, yes Half Life does mix up shooting with puzzles and platforming, but I would neither call Half life a great shooter, a great platformer, or a great puzzle game. It does all 3 well enough but it really masters none of them, and the real charm to that game comes from mixing it up. Halo's gameplay focuses everything on the action, and at that it crushes Half Life. Or for another valve example you have Portal which focuses everything on the puzzles (with a little platforming) and at that it likewise crushes Half life. Half life is a great jack of all trades master of none example here. Halo also has some puzzles and platforming but all of it is to find the hidden easter eggs and skulls. If you want a campaign that does puzzles and platforming on top of shooting try out Titanfall 2 if you haven't already.
Hope this helps.
Your technically right, practically wrong... Halo is monotonous from like the second mission... Then it's a feeling thing, maybe out there are games more boring technically but they are more entertainig at the end... If you talk with technical or philosophy factors like you did the whole thread will break and be a mess, so at the end is Noticible that combat evolved is more monotonous than 95% of games out there
Back then shooters on console wasn't exactly common, sure we had things like goldeneye and perfect dark prior but nothing like Halo
The concept of playing games online was also new, and Halo was good for promoting xbox live
Even things like the regen shields instead of health packs.. Again this was a new concept at the time.
I wouldn't say it's all nostalgia, the games still fun but the campaigns have aged badly in some regards
1- thanks for the comment
2- I'm very good at moving and I'm very skilled in fps but I think I don't really understand the game mechanics at this point, I play on normal btw
3- don't compare this to half life, this game is miles away from it, everything you said I'm not into it, for me the gunplay is 100 times better than halo, and really. .. Halo for me at least is not so action, I can say to you games that have better action if you want
4- I already have titanfall 2 and I enjoy it
5- we are talking about two other games in a forum where literally the rules are "not compare this to other games" So I'm waiting for this thread to disappear in any moment I'm anxious now please I don't want to die an-