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Anyways, ODST had a good style and writing, but it didn't make me "feel like an odst" as many dubiously claim. Not a bad game, but the gameplay was too close to base h3 to have better immersion in the gameplay angle.
And side note, I think 3 and ODST are the only games in the series from Bungie's tenure after CE where playing with centred crosshairs is a necessity. The viewmodels are just so squished by default.
might be because it's just a total homage (maybe more then a homage) to dantes inferno
also no BR no Button combos, the only bs still weapons that don't headshot