Halo: The Master Chief Collection

Halo: The Master Chief Collection

Statistiche:
Halo 2 MCC, mostly garbage - everything is a bullet sponge except the player; fix it with mods?
Nearly everything, except elites is a bullet sponge, while you die in a few shots. I don't remember it being this terrible originally. Any mods out there that can fix this?

I actually used an entire plasma pistol and a half to kill ONE brute. Wow, so much "balance". What a disaster.
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Visualizzazione di 91-104 commenti su 104
plasma = good vs. shields
bullets = good vs. flesh

learn how to play and don't be bad xD
I remember the same about the original, that's Halo 2, the original was so rushed and there was no time to QA the difficulty, I suggest you play on Heroic with a few skulls, btw, plasma pistol for brutes? they do not have shields......
Halo 2 Legendary isn't really that fun. Like you said they pull up the health and damage of basically everything. I don't find a problem with this though as long as it's a fun kind of challenge. Halo 1 legendary was pretty great, you had to know the missions well, and how the weapon sandbox worked in order to succeed. Its hard, its brutal, but its a lot of fun because you feel like you've mastered the campaign by the end of it.

Halo 2 legendary you just got to pray to RNGesus that when you poke your head out you don't get instagibbed by a random sniper jackal. Or like you said the stupidly spongey brutes, which aren't terrible, but they do take a long time to put down even if you are using a projectile based weapon. Again hard, brutal, but even if you do know what you're doing within the sandbox you will still be pumping lead and dodging for a while with almost every encounter you don't try and skip.

I personally like playing halo on Heroic with skulls, usual setup is, Catch, Famine, Reccession, Tough Luck/Thats so... wrong, boom, birthday party, Sputnick and sometimes add in Mythic/Thunderstorm if you want. Adds in a lot of difficulty in that every shot you make matters a lot, since you effectively have only 1/4 the ammo you normally have, reloading twice as often. Catch, boom and sputnick add in a lot of danger from enemy grenades, your mileage may vary in whether this makes it easier or harder, with the AI being more predictable with nades. Thats so... Wrong makes it harder for you to abuse nades against them. Overall I found it made a nice balance of difficulty, where enemies can't 1 shot you, or absorb a lot of bullets, but they are also much more dangerous and ammo is constantly an issue, where you have to keep deciding to keep a powerful weapon, or toss it aside for something with just more bullets.
Too many young guys here huh. Lemme explain:
  • In the old days, you have something like normal (mega casual), hard (casual), insane (kinda tough).
  • People challenge themselves by adding things like banning certain items or builds. So Bungie decided to go ahead by giving Legendary. Basically a game mode the COM plays on cheat mode.
  • It's not for casual players or your daily "hard mode completionist" achievements on usual Steam games. Accept it.
One thing tho, Bungie did admit they screwed the shield, snipers and respawn spots of the campaign. Being a veteran gotta say it does feel tiresome many imbalance or flaws of the old games never get fixed. And since MMC has worse audio, the current H2 is basically a lame version - especially compared to Cartographer, something from the fan community. *sigh
Ultima modifica da Sam; 19 mag 2020, ore 1:55
Messaggio originale di Sam:
Too many young guys here huh. Lemme explain:
  • In the old days, you have something like normal (mega casual), hard (casual), insane (kinda tough).
  • People challenge themselves by adding things like banning certain items or builds. So Bungie decided to go ahead by giving Legendary. Basically a game mode the COM plays on cheat mode.
  • It's not for casual players or your daily "hard mode completionist" achievements on usual Steam games. Accept it.
One thing tho, Bungie did admit they screwed the shield, snipers and respawn spots of the campaign. Being a veteran gotta say it does feel tiresome many imbalance or flaws of the old games never get fixed. And since MMC has worse audio, the current H2 is basically a lame version - especially compared to Cartographer, something from the fan community. *sigh
I'm 30 and played halo and halo 2 on the xbox original.

I'm replaying halo 2 on legendary and I will repeat, it is simply ♥♥♥♥♥♥.I'm on Earth right now so early on in the game, at the point where I'm about to get the new type of warthog (with the pulse cannon, for lack of the real name of it), and frankly wtf. I am actually running out of sniper ammo. By the time I get to the warthog I expect it will be fully destroyed / have no-one to man the gun.

I will say at least the new graphics make the game atmosphere not dull and boring. I'm sure in places they went for spooky but it just didn't work.

And I know that the story people didn't talk closely with the artists, or game engine designers etc. etc.
But my god did I find the arbitor story line yawnable in the original. Why would I care about this character at all? Every time I died as the arbitor I smiled thinking "one less of this sort of person in the universe" right up until I respawned.
garbage legendary mode. they just increased some random values without even playing it. they just wanted to put legendary mode bc everyone loved legendary in halo ce. this garbage is entirely based on trial and error and luck. GARBAGE. they could have atleast bother fixing the jackalsnipers in this remake but no.
Messaggio originale di vegan cookies:
I'm 30 and played halo and halo 2 on the xbox original.

I'm replaying halo 2 on legendary and I will repeat, it is simply ♥♥♥♥♥♥.I'm on Earth right now so early on in the game, at the point where I'm about to get the new type of warthog (with the pulse cannon, for lack of the real name of it), and frankly wtf. I am actually running out of sniper ammo. By the time I get to the warthog I expect it will be fully destroyed / have no-one to man the gun.

I will say at least the new graphics make the game atmosphere not dull and boring. I'm sure in places they went for spooky but it just didn't work.

And I know that the story people didn't talk closely with the artists, or game engine designers etc. etc.
But my god did I find the arbitor story line yawnable in the original. Why would I care about this character at all? Every time I died as the arbitor I smiled thinking "one less of this sort of person in the universe" right up until I respawned.

https://www.youtube.com/watch?v=iYrBJ7eLtUY

Yer not the only one feels the pain, hur hur. Even Guiness world record players complain about that.

I'm just saying Halo sold in the earlier days because, even though Legendary was ridiculous, somehow it was rewarding and entertaining to those who got through. But yeah, agree that today's standards demand something better. 343 is slow on that, or maybe some boomers who got rich funding the old Halo just don't wanna leave their used-to-be golden egg duck.

That warthog part, they'll respawn infinitely (yes, Bungie messed up, and 343 doesn't patch that up (dum dum 343)). You need to clean the snipers running up the top plate area ~> jump down to the ground floor ~> clean the 2nd wave again ~> get to the next area for a checkpoint ~> they stop respawning ~> proceed. Yes, it's buggy that way. Just like Chief's "very resilient" armor =))). Damn I'm crying.

I love the Arbiter tho, he's cute.


Messaggio originale di vegan cookies:
Messaggio originale di OldWhovian:
I dunno, I thought it was pretty easy. Just PP shields and BR/Carbine the head. Once you're facing brutes you just skip the PP part and unload 6 Carbine shots to their head. There are only 2 enemies in Legendary that are actually difficult: Sniper Jackels and Locust. Sniper Jackels are hardcountered by remembering where they spawn and Locust...well take cover and pray for good shots. Those are legit bullocks.

The harder elites are definetly a pain in the ass. Again, tagging them doesn't work, and half the time when their sheilds are down they're in cover with their friends.

Idk, tagging worked for me. As for them taking cover, it's pretty easy to counter. Cover is easily identifiable in each arena and human grenades suck like a bucket of ticks, so throw a grenade behind their cover. Either they jump out, giving you a perfect moment to snipe them; or they get thrown out by the explosion, giving you a similar opportunity.
Ultima modifica da OldWhovian; 19 mag 2020, ore 10:14
Messaggio originale di Sam:
Messaggio originale di vegan cookies:
I'm 30 and played halo and halo 2 on the xbox original.

I'm replaying halo 2 on legendary and I will repeat, it is simply ♥♥♥♥♥♥.I'm on Earth right now so early on in the game, at the point where I'm about to get the new type of warthog (with the pulse cannon, for lack of the real name of it), and frankly wtf. I am actually running out of sniper ammo. By the time I get to the warthog I expect it will be fully destroyed / have no-one to man the gun.

I will say at least the new graphics make the game atmosphere not dull and boring. I'm sure in places they went for spooky but it just didn't work.

And I know that the story people didn't talk closely with the artists, or game engine designers etc. etc.
But my god did I find the arbitor story line yawnable in the original. Why would I care about this character at all? Every time I died as the arbitor I smiled thinking "one less of this sort of person in the universe" right up until I respawned.

https://www.youtube.com/watch?v=iYrBJ7eLtUY

Yer not the only one feels the pain, hur hur. Even Guiness world record players complain about that.

I'm just saying Halo sold in the earlier days because, even though Legendary was ridiculous, somehow it was rewarding and entertaining to those who got through. But yeah, agree that today's standards demand something better. 343 is slow on that, or maybe some boomers who got rich funding the old Halo just don't wanna leave their used-to-be golden egg duck.

That warthog part, they'll respawn infinitely (yes, Bungie messed up, and 343 doesn't patch that up (dum dum 343)). You need to clean the snipers running up the top plate area ~> jump down to the ground floor ~> clean the 2nd wave again ~> get to the next area for a checkpoint ~> they stop respawning ~> proceed. Yes, it's buggy that way. Just like Chief's "very resilient" armor =))). Damn I'm crying.

I love the Arbiter tho, he's cute.
Yeah I ended up giving up and got through it with some driving, I didn't realise they were infinite, that explains a lot. It's impressive that they messed that up so much!



Messaggio originale di OldWhovian:
Messaggio originale di vegan cookies:

The harder elites are definetly a pain in the ass. Again, tagging them doesn't work, and half the time when their sheilds are down they're in cover with their friends.

Idk, tagging worked for me. As for them taking cover, it's pretty easy to counter. Cover is easily identifiable in each arena and human grenades suck like a bucket of ticks, so throw a grenade behind their cover. Either they jump out, giving you a perfect moment to snipe them; or they get thrown out by the explosion, giving you a similar opportunity.
Problem with that is they're not usually on their own, so if I chase after them then the others kill me.

If you haven't come across that issue it's very easy to replicate, find the silver elites on legendary, and tag them. They'll survive. Just like if all you do is shoot them with a sniper, you'll need to make sure it's headshots (at least for the final one).
Messaggio originale di Sam:
.
That warthog part, they'll respawn infinitely (yes, Bungie messed up, and 343 doesn't patch that up (dum dum 343)).
Making the game easier isn't the mission here.
Messaggio originale di vegan cookies:
Messaggio originale di Sam:

https://www.youtube.com/watch?v=iYrBJ7eLtUY

Yer not the only one feels the pain, hur hur. Even Guiness world record players complain about that.

I'm just saying Halo sold in the earlier days because, even though Legendary was ridiculous, somehow it was rewarding and entertaining to those who got through. But yeah, agree that today's standards demand something better. 343 is slow on that, or maybe some boomers who got rich funding the old Halo just don't wanna leave their used-to-be golden egg duck.

That warthog part, they'll respawn infinitely (yes, Bungie messed up, and 343 doesn't patch that up (dum dum 343)). You need to clean the snipers running up the top plate area ~> jump down to the ground floor ~> clean the 2nd wave again ~> get to the next area for a checkpoint ~> they stop respawning ~> proceed. Yes, it's buggy that way. Just like Chief's "very resilient" armor =))). Damn I'm crying.

I love the Arbiter tho, he's cute.
Yeah I ended up giving up and got through it with some driving, I didn't realise they were infinite, that explains a lot. It's impressive that they messed that up so much!



Messaggio originale di OldWhovian:

Idk, tagging worked for me. As for them taking cover, it's pretty easy to counter. Cover is easily identifiable in each arena and human grenades suck like a bucket of ticks, so throw a grenade behind their cover. Either they jump out, giving you a perfect moment to snipe them; or they get thrown out by the explosion, giving you a similar opportunity.
Problem with that is they're not usually on their own, so if I chase after them then the others kill me.

If you haven't come across that issue it's very easy to replicate, find the silver elites on legendary, and tag them. They'll survive. Just like if all you do is shoot them with a sniper, you'll need to make sure it's headshots (at least for the final one).

I mean I already cleared Legendary. I'm not saying they're free kills but ye ol' charged Plasma Pistol with BR/Carbine never let me down. I regularly got shields down and the followup. If it helps, when the shield goes down they have a full second of stun which is more than enough time to switch to your other weapon and get a headshot (at least it was for me).
Messaggio originale di OldWhovian:
Messaggio originale di vegan cookies:
Yeah I ended up giving up and got through it with some driving, I didn't realise they were infinite, that explains a lot. It's impressive that they messed that up so much!




Problem with that is they're not usually on their own, so if I chase after them then the others kill me.

If you haven't come across that issue it's very easy to replicate, find the silver elites on legendary, and tag them. They'll survive. Just like if all you do is shoot them with a sniper, you'll need to make sure it's headshots (at least for the final one).

I mean I already cleared Legendary. I'm not saying they're free kills but ye ol' charged Plasma Pistol with BR/Carbine never let me down. I regularly got shields down and the followup. If it helps, when the shield goes down they have a full second of stun which is more than enough time to switch to your other weapon and get a headshot (at least it was for me).

Haven’t had many carbines till now, on first arbitor mission, have snagged a carbine but my experience of plasma pistol overload discharges is one of being slow and inaccurate in halo2.
Messaggio originale di Pyrocitor:
Messaggio originale di Sam:
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That warthog part, they'll respawn infinitely (yes, Bungie messed up, and 343 doesn't patch that up (dum dum 343)).
Making the game easier isn't the mission here.

Nah, narrowing players' options into sneaky sniper only ain't a good idea. Halo 5 amplified that idea and get bashed. Time for enterpreneurs to patch their mindsets.
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Data di pubblicazione: 15 mag 2020, ore 13:26
Messaggi: 104