Halo: The Master Chief Collection

Halo: The Master Chief Collection

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the dmr is the only one thing that preventing me liking the halo series on pc
i just dont like it being a main weapon in almost everygamemode i stopped playing after halo 3 (360) and coming back to a dmr as a main weapon just seems like a stupid way of going about matches
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xSOSxHawkens 19 Des 2019 @ 11:03am 
Diposting pertama kali oleh Crowing:
Diposting pertama kali oleh ToveriJuri:
Not going to happen Wait for Halo: Magnum Evolved.
CE pistol was nowhere near DMR power, youre delusional and ugly if you think so. Slower, more difficult aim, smaller mag size. Get lost zoomer

Mag is not harder to aim (about the same as BR/DMR). Mag is not slower by any means (in movement or in TTK).

Yes, mag has 12 rounds to the 15 in DMR, but it takes 5 rounds of DMR which means 3 kills per mag if you hit all shots... OG Mag takes 3 shots to kill and has 12 rounds, so 4 kills per mag if you hit all shots...

In every single way except zoom (2x vs 3x) and "maximum range" (at which point DMR/BR are equally questionable to use) the OG mag is better than the BR/DMR...

Honestly, you post sound like one from someone who only ever played CE campaigns... I once ran a CE gaming clan with 3 dedicated servers... I promise you, consistant 4kills per mag is possible and it will happen in MCC assuming they keep the mechanics the same...

And if they do keep *all* the mechanics the same, then the OG mag (and all other ce guns) will have the ability to be backpack reloaded for constant firing.
Reach: DMR = 5 hit kill, 4 if perfect headshots
CE: Magnum = 3 hit kill, sometimes less if perfect headshots
2: BR = 5-6 hit kill, 4 if perfect headshots
3: BR = 5-6 hit kill, 4 if perfect headshots
4: DMR = 5 hit kill, 4 if perfect headshots
4: BR = 5-6 hit kill, 4 if perfect headshots

That about sums up the halo experience, just gotta sprinkle in some power weapons here and there and that's about it.
18 years of Precision Dominance.
Terakhir diedit oleh DarkDullahan (暗いデュラハン); 19 Des 2019 @ 11:06am
Ffancrzy 19 Des 2019 @ 11:06am 
Diposting pertama kali oleh Crowing:
Diposting pertama kali oleh ToveriJuri:
Not going to happen Wait for Halo: Magnum Evolved.
CE pistol was nowhere near DMR power, youre delusional and ugly if you think so. Slower, more difficult aim, smaller mag size. Get lost zoomer


Forgive me if I'm misunderstanding but are you implying that the Halo 1/Halo CE pistol is LESS powerful than the DMR?

It is much much much more powerful, the time to kill is probably almost half the time to kill of the DMR. It had a much higher skill ceiling to be sure. but it is by far the better weapon. Also having a smaller mag size matters a lot less when it takes 2 less bullets to kill
Lovecraft Cat (Di-ban) 19 Des 2019 @ 11:13am 
the halo CE pistol is way more inaccurate when you spam fire, and also both the halo 1 pistol and halo 2 battle rifle have maximum ranges and bullet travel time, which means unlike the dmr it is not a hitscan weapon and requires you to, one aim it at long distances like on blood gulch, and two it cannot reach people on the other side of a huge map for example like blood gulch. Both the pistol and BR bullets will disapear around half way through the map.
Diposting pertama kali oleh Nacho Man Randy Snackage:
the halo CE pistol is way more inaccurate when you spam fire, and also both the halo 1 pistol and halo 2 battle rifle have maximum ranges and bullet travel time, which means unlike the dmr it is not a hitscan weapon and requires you to, one aim it at long distances like on blood gulch, and two it cannot reach people on the other side of a huge map for example like blood gulch. Both the pistol and BR bullets will disapear around half way through the map.
That's actually not quite the case, Halo CE's pistol's bloom cone cap is lower than TU DMR, it has a longer cone-decay though, but every single weapon in halo is projectile based, so it's less that it 'disappears' and more that it's just moved elsewhere. The thing that changes the CE Magnum is the direction of projectiles when effected by the cone, which makes it severely hindered in accuracy, so you can hit across map with BR and CE Magnum, it's just absurdly difficult on those large maps.
xSOSxHawkens 19 Des 2019 @ 11:23am 
Diposting pertama kali oleh DarkDullahan (暗いデュラハン):
Diposting pertama kali oleh Nacho Man Randy Snackage:
the halo CE pistol is way more inaccurate when you spam fire, and also both the halo 1 pistol and halo 2 battle rifle have maximum ranges and bullet travel time, which means unlike the dmr it is not a hitscan weapon and requires you to, one aim it at long distances like on blood gulch, and two it cannot reach people on the other side of a huge map for example like blood gulch. Both the pistol and BR bullets will disapear around half way through the map.
That's actually not quite the case, Halo CE's pistol's bloom cone cap is lower than TU DMR, it has a longer cone-decay though, but every single weapon in halo is projectile based, so it's less that it 'disappears' and more that it's just moved elsewhere. The thing that changes the CE Magnum is the direction of projectiles when effected by the cone, which makes it severely hindered in accuracy, so you can hit across map with BR and CE Magnum, it's just absurdly difficult on those large maps.

Im assuming these are changes made to the CE pistol for the xbox MCC?...

I know that the vanilla CE Pistol on Xbox or on the base PC CE can hit about 2/3 of the way across Blood Gulch (from behind base to just past teleporters) with consistant accuacy.

The OG mag had some spread, within the hard limits of the aiming reticle, but it was predictable to a point and easily compentated for consistantly by good players.

Did they implement bloom and all the spread mechanics for MCC re-release and screw over what was an amazing weapon?
Lovecraft Cat (Di-ban) 19 Des 2019 @ 11:23am 
you are incorrect, the recoil of the halo ce magum is much bigger than that of the dmr even at close range. here is some actual proof instead of people just jerking off their nonsense all day
https://www.youtube.com/watch?v=OilVqh0lhNY
Lovecraft Cat (Di-ban) 19 Des 2019 @ 11:25am 
you can spam the dmr as fast as you want in reacharound and it will not have anywhere near the inaccuracy of the ce pistol as you can see in the first test
Diposting pertama kali oleh xSOSxHawkens:

Im assuming these are changes made to the CE pistol for the xbox MCC?...

I know that the vanilla CE Pistol on Xbox or on the base PC CE can hit about 2/3 of the way across Blood Gulch (from behind base to just past teleporters) with consistant accuacy.

The OG mag had some spread, within the hard limits of the aiming reticle, but it was predictable to a point and easily compentated for consistantly by good players.

Did they implement bloom and all the spread mechanics for MCC re-release and screw over what was an amazing weapon?
It's been a thing since both classic xbox as well as Gearbox port.
xSOSxHawkens 19 Des 2019 @ 11:26am 
Diposting pertama kali oleh Nacho Man Randy Snackage:
you are incorrect, the recoil of the halo ce magum is much bigger than that of the dmr even at close range. here is some actual proof instead of people just jerking off their nonsense all day
https://www.youtube.com/watch?v=OilVqh0lhNY
the only recoil show there that was bad was using it as an auto weapon which is is not meant for.

That has always been a mechanic in halo. Spam your shots and miss. Even back then you had to have fire control, but when you do you clearly see that all shots land inside the reticle.
Lovecraft Cat (Di-ban) 19 Des 2019 @ 11:27am 
Diposting pertama kali oleh xSOSxHawkens:
Diposting pertama kali oleh Nacho Man Randy Snackage:
you are incorrect, the recoil of the halo ce magum is much bigger than that of the dmr even at close range. here is some actual proof instead of people just jerking off their nonsense all day
https://www.youtube.com/watch?v=OilVqh0lhNY
the only recoil show there that was bad was using it as an auto weapon which is is not meant for.

That has always been a mechanic in halo. Spam your shots and miss. Even back then you had to have fire control, but when you do you clearly see that all shots land inside the reticle.
stop moving the goal post to fit your arugment, you can spam the dmr as hard as you want in reacharound and you will still hit people 100% even if its across long distances as long as you have your crosshair on them.
Diposting pertama kali oleh Nacho Man Randy Snackage:
you are incorrect, the recoil of the halo ce magum is much bigger than that of the dmr even at close range. here is some actual proof instead of people just jerking off their nonsense all day
https://www.youtube.com/watch?v=OilVqh0lhNY
the recoil vs actual bloom cone are different arguments. The actual cone is smaller, the angle of fire is what I was referring to being different in the previous post:
The thing that changes the CE Magnum is the direction of projectiles when effected by the cone, which makes it severely hindered in accuracy...

You can even see this when analyzing the game's files with Assembly and other mod tools.
Terakhir diedit oleh DarkDullahan (暗いデュラハン); 19 Des 2019 @ 11:28am
Lovecraft Cat (Di-ban) 19 Des 2019 @ 11:28am 
bloom and recoil are the same exact thing, its just called bloom to halo fans because they don't actually know what fps terms are since they only played one fps in their lives and had to make up new terminology
xSOSxHawkens 19 Des 2019 @ 11:29am 
Diposting pertama kali oleh DarkDullahan (暗いデュラハン):
Diposting pertama kali oleh xSOSxHawkens:

Im assuming these are changes made to the CE pistol for the xbox MCC?...

I know that the vanilla CE Pistol on Xbox or on the base PC CE can hit about 2/3 of the way across Blood Gulch (from behind base to just past teleporters) with consistant accuacy.

The OG mag had some spread, within the hard limits of the aiming reticle, but it was predictable to a point and easily compentated for consistantly by good players.

Did they implement bloom and all the spread mechanics for MCC re-release and screw over what was an amazing weapon?
It's been a thing since both classic xbox as well as Gearbox port.

When people are saying bloom in CE are they talking about the bullet spread on auto?

When I read/hear bloom in relation to Halo I think the modern bloom mechanic with spreading reticle, etc.

If thye just mean it lost accuacy with spam, then yeh, it did that. All shooters do that. Treated like it should be with proper trigger controll though the "bloom" spread or accuracy is just as good as DMR as shown in the vid linked above.
xSOSxHawkens 19 Des 2019 @ 11:30am 
Diposting pertama kali oleh Nacho Man Randy Snackage:
Diposting pertama kali oleh xSOSxHawkens:
the only recoil show there that was bad was using it as an auto weapon which is is not meant for.

That has always been a mechanic in halo. Spam your shots and miss. Even back then you had to have fire control, but when you do you clearly see that all shots land inside the reticle.
stop moving the goal post to fit your arugment, you can spam the dmr as hard as you want in reacharound and you will still hit people 100% even if its across long distances as long as you have your crosshair on them.
You cannot spam DMR like that...

ffs, the whole reason that the needle riffle is > than DMR in certain cases is *because* it has less bloom than DMR and can be spammed, where the DMR fails due to modern bloom.
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