Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Talion 2024. 2023 年 10 月 26 日 上午 2:10
Halo: The Master Chief Collection in 2023.
Good morning everyone. I've been meaning to ask about Halo: The Master Chief Collection, to see if it is worth trying out this year or not.
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正在显示第 391 - 405 条,共 567 条留言
Talion 2024. 2023 年 11 月 27 日 上午 8:06 
引用自 ModerNertum
引用自 MasterChief2023.
The fact that you can't even unlock certain weapon skins, vehicle skin, types of armour and even poses through the game-play itself is a bummer.

Yesterday I tried a match or two of Halo Infinite multiplayer, and I couldn't help but notice a radical difference from the multiplayer campaigns available in the MCC.

It's certainly more fast-paced, which can make game-play rather disorientating at times, plus the fact that certain players gain access to certain weapons through purchasing with real money is what sadly makes playing against other players somewhat tedious, as they're bound to have an advantage over others due to being able to afford better weapons overall.

Somehow, I do prefer the multiplayer campaigns in MCC more.

And obviously, I prefer the fact that you can use Spartan points (which you earn through the obtainment of certain achievements) to unlock all things within the MCC rather than forking out hard-earned money just for some gimmicks.

SP is unlocked via challenges/ranking up in the progression system. Achievements are just for bragging rights (Xbox Gamescore). Anyhow, its not microtransaction earnable currency, totally earned via gameplay.

Ah, my mistake. Still, it beats having to pay with real money in order to gain access to certain items within the respective games.
ModerNertum 2023 年 11 月 27 日 上午 8:12 
引用自 MasterChief2023.
引用自 ModerNertum

SP is unlocked via challenges/ranking up in the progression system. Achievements are just for bragging rights (Xbox Gamescore). Anyhow, its not microtransaction earnable currency, totally earned via gameplay.

Ah, my mistake. Still, it beats having to pay with real money in order to gain access to certain items within the respective games.

Fun fact: All MCC coating (colors of the armor) are completely free since the first time you load the game, log in with Xbox acount and set up the configs). And you can mix/match them so its possible to have a lot of permutations between them. There is no locked behind cores feature in MCC (Visor colors however have to still be unlocked via SP currency earned via gameplay).
Talion 2024. 2023 年 11 月 27 日 上午 8:27 
引用自 ModerNertum
引用自 MasterChief2023.

Ah, my mistake. Still, it beats having to pay with real money in order to gain access to certain items within the respective games.

Fun fact: All MCC coating (colors of the armor) are completely free since the first time you load the game, log in with Xbox acount and set up the configs). And you can mix/match them so its possible to have a lot of permutations between them. There is no locked behind cores feature in MCC (Visor colors however have to still be unlocked via SP currency earned via gameplay).
Awesome.
Jackerino 2023 年 11 月 27 日 上午 9:07 
引用自 MasterChief2023.
It's certainly more fast-paced, which can make game-play rather disorientating at times, plus the fact that certain players gain access to certain weapons through purchasing with real money is what sadly makes playing against other players somewhat tedious, as they're bound to have an advantage over others due to being able to afford better weapons overall.

This isn't true. There's nothing in Halo Infinite that alters gameplay that requires real money to be able to equip. Every item, weapon, etc. in Halo Infinite is simply on the map and can be played with/acquired at any moment, you can only buy skins/cosmetics for weapons or vehicles.
Jolly Devil 2023 年 11 月 27 日 上午 9:10 
5 amazing games for $10 total is kind of a steal imo. I don't play multiplayer but the stories campaigns are 10/10 and play really well on my pos laptop and on my steam deck. I haven't encountered a single bug or crash yet. Honestly there's no reason not to buy them if you're an FPS fan.
Jackerino 2023 年 11 月 27 日 上午 10:58 
引用自 Jolly Devil
5 amazing games for $10 total is kind of a steal imo. I don't play multiplayer but the stories campaigns are 10/10 and play really well on my pos laptop and on my steam deck. I haven't encountered a single bug or crash yet. Honestly there's no reason not to buy them if you're an FPS fan.

Strongly agree; it's insane having a series of masterpieces be so cheap like this
Talion 2024. 2023 年 11 月 27 日 下午 12:27 
引用自 Jackerino
引用自 MasterChief2023.
It's certainly more fast-paced, which can make game-play rather disorientating at times, plus the fact that certain players gain access to certain weapons through purchasing with real money is what sadly makes playing against other players somewhat tedious, as they're bound to have an advantage over others due to being able to afford better weapons overall.

This isn't true. There's nothing in Halo Infinite that alters gameplay that requires real money to be able to equip. Every item, weapon, etc. in Halo Infinite is simply on the map and can be played with/acquired at any moment, you can only buy skins/cosmetics for weapons or vehicles.
Ah, I see. My mistake.
Talion 2024. 2023 年 11 月 27 日 下午 12:29 
引用自 Jackerino
引用自 Jolly Devil
5 amazing games for $10 total is kind of a steal imo. I don't play multiplayer but the stories campaigns are 10/10 and play really well on my pos laptop and on my steam deck. I haven't encountered a single bug or crash yet. Honestly there's no reason not to buy them if you're an FPS fan.

Strongly agree; it's insane having a series of masterpieces be so cheap like this
And yet, there aren't other video game collections like it.

Especially video games that allow people to create their own multiplayer maps and make them available to the public.

最后由 Talion 2024. 编辑于; 2023 年 11 月 27 日 下午 1:00
Talion 2024. 2023 年 11 月 27 日 下午 12:35 
Though if I had to ask, how do the multiplayer campaigns of Infinite compare to those of the MCC?

I personally found myself disoriented when going up against other players during the few multiplayer matches in Infinite, which is a problem I strangely did not encounter in the MCC multiplayer matches.

最后由 Talion 2024. 编辑于; 2023 年 11 月 27 日 下午 12:58
Jackerino 2023 年 11 月 27 日 下午 1:06 
引用自 MasterChief2023.
Though if I had to ask, how do the multiplayer campaigns of Infinite compare to those of the MCC?

Something about the ones in Infinite (at least the ones I've tried so far) still feels rather off.

I'm kinda trying to understand what you mean by multiplayer campaigns.

Do you mean co-op? If so, MCC's "Multiplayer campaigns" are exactly the same as their singleplayer campaigns. It's all the same campaign, you can just play them alone OR with friends, with very minor to no differences. Infinite's the exact same way; it's campaign can be played solo or multiplayer. Infinite, however, has the ability for custom co-op campaigns to be made thanks to the newest forge additions, which is great, and although those are a little barebones at the moment, the fact they exist at all is awesome, and making custom multiplayer campaigns in Forge at all is a first with the Halo Franchise.

Halo 3 has the most co-op differences, and I honestly feel like those differences are pretty bad, funnily enough; they're relatively small, but since the Arbiter is Player 2 if you play co-op, you completely miss out on a number of important sequences and dialogue that give pretty important exposition and character development.

Halo 4 also has Spartan Ops, which was this weird gimmicky co-op exclusive campaign that they tried doing, but it was kinda awful. The idea was great, but the missions never amounted to anything more than duking it out in recycled multiplayer maps, and that series never got finished as a result. It's corpse still exists in MCC and can still be played if you so wish.
Talion 2024. 2023 年 11 月 27 日 下午 1:11 
引用自 Jackerino
引用自 MasterChief2023.
Though if I had to ask, how do the multiplayer campaigns of Infinite compare to those of the MCC?

Something about the ones in Infinite (at least the ones I've tried so far) still feels rather off.

I'm kinda trying to understand what you mean by multiplayer campaigns.

Do you mean co-op? If so, MCC's "Multiplayer campaigns" are exactly the same as their singleplayer campaigns. It's all the same campaign, you can just play them alone OR with friends, with very minor to no differences. Infinite's the exact same way; it's campaign can be played solo or multiplayer. Infinite, however, has the ability for custom co-op campaigns to be made thanks to the newest forge additions, which is great, and although those are a little barebones at the moment, the fact they exist at all is awesome, and making custom multiplayer campaigns in Forge at all is a first with the Halo Franchise.

Halo 3 has the most co-op differences, and I honestly feel like those differences are pretty bad, funnily enough; they're relatively small, but since the Arbiter is Player 2 if you play co-op, you completely miss out on a number of important sequences and dialogue that give pretty important exposition and character development.

Halo 4 also has Spartan Ops, which was this weird gimmicky co-op exclusive campaign that they tried doing, but it was kinda awful. The idea was great, but the missions never amounted to anything more than duking it out in recycled multiplayer maps, and that series never got finished as a result. It's corpse still exists in MCC and can still be played if you so wish.

I guess I'm referring to the quick matches I tried out just to get a taste of what Halo Infinite was like, since so many people were praising it lately.

To be honest, I found it hard to enjoy myself while going up against players.

Whereas in the firefight campaigns and the social game campaigns of Halo MCC I was having a blast.

It's really strange, but I suppose it's because I've gotten so used to old-school shooters that I'm having a hard time adjusting to modern ones.

Maybe I'll give Halo Infinite another go.
最后由 Talion 2024. 编辑于; 2023 年 11 月 27 日 下午 1:12
Talion 2024. 2023 年 11 月 27 日 下午 1:16 
引用自 Jackerino
引用自 MasterChief2023.
Though if I had to ask, how do the multiplayer campaigns of Infinite compare to those of the MCC?

Something about the ones in Infinite (at least the ones I've tried so far) still feels rather off.

I'm kinda trying to understand what you mean by multiplayer campaigns.

Do you mean co-op? If so, MCC's "Multiplayer campaigns" are exactly the same as their singleplayer campaigns. It's all the same campaign, you can just play them alone OR with friends, with very minor to no differences. Infinite's the exact same way; it's campaign can be played solo or multiplayer. Infinite, however, has the ability for custom co-op campaigns to be made thanks to the newest forge additions, which is great, and although those are a little barebones at the moment, the fact they exist at all is awesome, and making custom multiplayer campaigns in Forge at all is a first with the Halo Franchise.

Halo 3 has the most co-op differences, and I honestly feel like those differences are pretty bad, funnily enough; they're relatively small, but since the Arbiter is Player 2 if you play co-op, you completely miss out on a number of important sequences and dialogue that give pretty important exposition and character development.

Halo 4 also has Spartan Ops, which was this weird gimmicky co-op exclusive campaign that they tried doing, but it was kinda awful. The idea was great, but the missions never amounted to anything more than duking it out in recycled multiplayer maps, and that series never got finished as a result. It's corpse still exists in MCC and can still be played if you so wish.
What about skill-based matchmaking in Halo Infinite? I've heard that that is unfortunately kind of an issue right now.

I did not encounter that so far in MCC though.
Jackerino 2023 年 11 月 27 日 下午 4:03 
引用自 MasterChief2023.
引用自 Jackerino

I'm kinda trying to understand what you mean by multiplayer campaigns.

Do you mean co-op? If so, MCC's "Multiplayer campaigns" are exactly the same as their singleplayer campaigns. It's all the same campaign, you can just play them alone OR with friends, with very minor to no differences. Infinite's the exact same way; it's campaign can be played solo or multiplayer. Infinite, however, has the ability for custom co-op campaigns to be made thanks to the newest forge additions, which is great, and although those are a little barebones at the moment, the fact they exist at all is awesome, and making custom multiplayer campaigns in Forge at all is a first with the Halo Franchise.

Halo 3 has the most co-op differences, and I honestly feel like those differences are pretty bad, funnily enough; they're relatively small, but since the Arbiter is Player 2 if you play co-op, you completely miss out on a number of important sequences and dialogue that give pretty important exposition and character development.

Halo 4 also has Spartan Ops, which was this weird gimmicky co-op exclusive campaign that they tried doing, but it was kinda awful. The idea was great, but the missions never amounted to anything more than duking it out in recycled multiplayer maps, and that series never got finished as a result. It's corpse still exists in MCC and can still be played if you so wish.
What about skill-based matchmaking in Halo Infinite? I've heard that that is unfortunately kind of an issue right now.

I did not encounter that so far in MCC though.

To be fair, I haven't really noticed any issues with MMR that make it any more obtuse than it would have been in MCC. I find the MMR to be worse in MCC because less people simply play each game, so you'll often find yourself playing Halo CE or Halo 2 MP against people who have been playing the game for decades for example, because so few new players play those.
最后由 Jackerino 编辑于; 2023 年 11 月 27 日 下午 4:03
Talion 2024. 2023 年 11 月 27 日 下午 9:53 
引用自 Jackerino
引用自 MasterChief2023.
What about skill-based matchmaking in Halo Infinite? I've heard that that is unfortunately kind of an issue right now.

I did not encounter that so far in MCC though.

To be fair, I haven't really noticed any issues with MMR that make it any more obtuse than it would have been in MCC. I find the MMR to be worse in MCC because less people simply play each game, so you'll often find yourself playing Halo CE or Halo 2 MP against people who have been playing the game for decades for example, because so few new players play those.
Ah, alright then.
BlueAizu 2023 年 11 月 28 日 上午 9:36 
$10 USD is a steal for five of the best shooters ever made (and Halo 4). It's a cliche, but it really does have something for everyone. If you don't vibe with the traditional multiplayer, there's Firefight, custom games and four separate Forge modes (3, Reach, 4, and 2 Anniversary's). If you prefer playing by yourself, the campaigns are all great. If you want to play with mods, there's official support for them. Sadly the PC version doesn't have splitscreen at all, but everything else is fully intact.

As far as multiplayer goes most people stick with Halo 3 and Reach so you'll be matched up there more often than not, but there is still a ridiculous amount of content between all of the included games. I think MCC might be using modern SBMM, but unlike Infinite it's not afraid to occasionally throw goofier game modes at you to help lighten the mood as long as you have Action Sack on.
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发帖日期: 2023 年 10 月 26 日 上午 2:10
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