Halo: The Master Chief Collection

Halo: The Master Chief Collection

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AD2001 1 DIC 2022 a las 10:33
Is controller more accurate?
I use Mouse/KB and i seem to always get outclassed by comtroller guys even though (IMO) Mouse should be much more accurate.

So is the autoaim so good that Mouse/KB players are at a disadvantage?
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Mostrando 16-30 de 41 comentarios
AD2001 2 DIC 2022 a las 10:32 
Publicado originalmente por ThermalHERO:
Honestly do what alot of others do and just switch to controller for Halo, Its fun to learn another peripheral and you are on the same footing as everyone else.

This asking me to buy a very expensive piece of equipment for ONE game. Thats crazy. If I had one already I may just do it. But I'm not spending close to 100$ for a controller.
Chief 2 DIC 2022 a las 11:00 
Publicado originalmente por Jennifer:
From personal experience, the mouse aiming in the MCC feels off, not as good as it does in other games. It seems to be fine for a lot of people, but for me, it just doesn't feel quite right. That being said, a mouse is always going to be far more accurate, allow for much more precise aiming, than a controller.

I never hear about controllers and aim assist being a huge problem in any other FPS out there, so I don't get why Halo would be any different. I know it's always been primarily designed around the use of a controller, and maybe it's just my bias showing, but it just kinda feels like the problem is being way overblown.
regardless if you agree, almost all pros use controllers. thats gotta tell you something
Jennifer 2 DIC 2022 a las 11:42 
Publicado originalmente por ComDead:
Publicado originalmente por Jennifer:
What handicap do mouse and keyboard users have? They're able to make much faster, snappier, more precise motions compared to a controller user, even with the latter having the benefit of aim assist.

I said it's a handicap against mouse/keys players. It is actively against them, in my opinion. I don't see it as much as help for controller players, as I do an affront against mouse/keys and the time and talent it takes to master that play style without handouts.

Publicado originalmente por Jennifer:
Aim assist is there to make up for the inherit lack of precision and fine control of joysticks.

Ok again: none of this is lost on me. I get it.

Many of us would rather controller players be delegated entirely to a controller-only environment where aim assist is perfectly fine (even though by principle I still find it lame, as it's "help" from an A.I. no matter how you slice it).

Rather than introduce some compensation element to interfere with the mouse/keys players, which only causes controversy and potential abuse, the need for more moderation and settings, and so forth.

That you see it "as an affront against mouse/keys" is a bit melodramatic, don't you think? It's also not there to interfere with mouse and keyboard players. It's a necessary part of using a controller, and you're opting to play with controller users. If you don't wish to do so, then set your matchmaking restrictions to mouse and keyboard only. That's going to result in longer search times, however, because most people are playing on console, where the standard method of play is a controller.

I get that you don't like that, but that's just how it is. Most people play on console, which uses controller, thus you're going to play against more controller than mouse and keyboard users, unless you opt to only play with the latter through setting your search restrictions.

Controllers require aim assist in order to make up for the fact that they aren't capable of the fine, snappy, and precise motions a mouse is capable of. It's not unfair to mouse and keyboard players, it doesn't turn a bad player into a good one, it isn't the single determining factor in duels. It's a mechanic introduced to solve the problem that the control method inherently has.

Really, it just seems like this whole discourse boils down to some mouse and keyboard users thinking they automatically deserve to win because "lol mouse and keyboard is superior".
Última edición por Jennifer; 2 DIC 2022 a las 11:46
ITS COMMUNISM TIME 2 DIC 2022 a las 16:48 
the difference is the spread of weapons is awful and they turn off bullet magnetism outside of red ret range on mouse, it literally changes as you use each and if you try to use mouse with a controller plugged in it does not give the benefits, but if you start using the controller mid match it will have extra bullet magnetism
Jimmy Hunter 2 DIC 2022 a las 17:22 
Publicado originalmente por Jennifer:
You ask me to test it out, I assume because you want me to see, through gameplay, for myself.

Your assumption is correct.

I'm not being ignorant.

You've proven otherwise by calling facts hyperbole and refusing to even humor a test.
Jimmy Hunter 2 DIC 2022 a las 18:12 
Publicado originalmente por samplexample:
This thread is dumb and superfluous.

How to tell someone didn't read past the title.
Magnum 2 DIC 2022 a las 18:50 
My 2 cents opinion

Halo asks you to keep the cursor on the enemy for 1 to 3 seconds depending on the weapon and 1-3 seconds in a fight is long. Halo's AA is not a call of duty aimbot where you press aim and the cursor goes on the enemy's head but a tracker that will follow and stick the cursor on the enemy.

And that's the problem for keyboard/mouse players: keeping the sight on the moving target is hard.

In Swat the keyboard/mouse players are monsters because putting the cursor on the head is easier and faster than a controller but in the classic game mode or without sniper = It's over for the keyboard/mouse players because being able to keep the sight on the target is essential and with the AA of the pad, they have an advantage
countgrey 4 DIC 2022 a las 13:55 
Publicado originalmente por Mister chief:
regardless if you agree, almost all pros use controllers. thats gotta tell you something
To be fair, most pros likely started playing Halo back before it had a large player base on PC (yes, I know the Gearbox port was a thing, but Halo's core player base has been console players for literally two decades). As such, the pros have a lot of muscle memory tied to playing using controllers, and expecting them to ditch that muscle memory in favor of M&KB is unreasonable.
countgrey 4 DIC 2022 a las 14:10 
Publicado originalmente por ComDead:
Publicado originalmente por countgrey:
the pros have a lot of muscle memory tied to playing using controllers, and expecting them to ditch that muscle memory in favor of M&KB is unreasonable.

Nobody's saying they should. That's not the context of the discussion.
I was responding to "Mister chief" who was implying that controller is superior because pros tend to use the controller (which is a logical fallacy). Pointing out that a preference for controller could be based on experience is not unreasonable in the context of this discussion. However, I do acknowledge that the bit about being expected to switch wasn't particularly relevant: before posting that comment I deleted several paragraphs that only served to rehash all the tired old stances about controller vs M&KB before I realized that we really didn't need to have that discussion all over again, which left that one bit out of place.
countgrey 4 DIC 2022 a las 14:23 
Publicado originalmente por ComDead:
Publicado originalmente por countgrey:
I was responding to "Mister chief" who was implying that controller is superior because pros tend to use the controller (which is a logical fallacy). Pointing out that a preference for controller could be based on experience is not unreasonable in the context of this discussion. However, I do acknowledge that the bit about being expected to switch wasn't particularly relevant: before posting that comment I deleted several paragraphs that only served to rehash all the tired old stances about controller vs M&KB before I realized that we really didn't need to have that discussion all over again, which left that one bit out of place.

lol no I get you, that's why I removed my comment after realizing the scope.
No worries, it's all good. Have some points!
Audiosomous 4 DIC 2022 a las 15:45 
Publicado originalmente por samplexample:
This thread is dumb and superfluous.
How many times has it been answered?

MCC is a port of a series of console games; the multiplayer is cross-platform, most of the players are on XB. The original servers are down, so this is the de facto source for classic Halo.

So where do these uncoordinated swine find the gall to criticize the preferred, default input type? Theyre literally asking for the rules of the game to be changed so they can play too. Like an entitled midget at basketball tryouts.

The devs even added an option to exclude either method, but these same people still b*tch.
Its a stale argument. If you think KBnM is so great, you can choose to stick to your own heretical kind.
Or learn to speak Roman.
It would be hard to find a game of all KBnM players, though.
But hey, that just reinforces my point.:steamsalty:
Lol roasted tf out of them.
k1 4 DIC 2022 a las 20:38 
They need to swap the xbox AA with the PC one, games would be more fair
FaZe_PeepoPopPop 4 DIC 2022 a las 21:37 
Personally I always use controller since aim assist and bullet magnetism in Halo will always outclass kbm players unless it's a gamemode like infection or shotty-snipers, even in Halo infinite a game designed in mind for PC players (as trash and bare bones as it is) is fun but controller players still have a major advantage over kbm players. Overall MCC and Halo games in general were meant for controllers, so I wouldn't be surprised if they gave controllers major aim assist and bullet magnetism help, while giving kbm players little to nothing. Even when I try to play Halo 3 for example, on kbm my cursor is on their head yet my bullets don't hit, I swear on kbm you have some sort of anti-bullet magnetism.
freeman 5 DIC 2022 a las 7:31 
Literally just buy a controller, a 360 controller is like $30 bucks and fun as hell for all kinds of games. What are my homies on xbox crossplay supposed to do huh? No such thing as a mouse and keyboard for them, and they got the games 10+ years before we did.
Última edición por freeman; 5 DIC 2022 a las 7:32
Gat 5 DIC 2022 a las 7:34 
Publicado originalmente por ComDead:
Publicado originalmente por AD2001:

This asking me to buy a very expensive piece of equipment for ONE game. Thats crazy. If I had one already I may just do it. But I'm not spending close to 100$ for a controller.

Telling people to switch to controller is also missing the point.

There's a good amount of people who don't care for A.I. handouts in the first place and wouldn't want the controller helping them.

Some of us are actually interested in being good on our own, and we practice actual precision the genuine way, with the control method that best permits it: mouse and keys.

I can wipe the floor with the mass majority of controller players using aim assist, and I'd still say the above. Winning or losing is not the point, at all.

To go and suggest someone switch play styles, just to also have some undeserved advantage, is unsporting and borders on absurd.


Bottom line:
If you find controllers require aim assist to compete, don't make that a problem for the rest of us.
I used to do kb&m then I developed carpal tunnel, so no controller assistance options for those that can't use mouse anymore?
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Publicado el: 1 DIC 2022 a las 10:33
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